[TASK] Begin implementing filters with overflow modes.
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@ -537,7 +537,69 @@ void ImageViewer::applyBasicFilter() {
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updateImageDisplay();
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}
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/**
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* Basic filter PLUS different overflow modes
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*
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* @brief ImageViewer::applyBasicFilterWithOverflowHandling
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*/
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void ImageViewer::applyBasicFilterWithOverflowHandling() {
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// TODO: Get overflow mode here
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LazyImage::overflowMode overflowMode = LazyImage::CONSTANT;
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logFile << "Applying basic filter - overflow mode: " << overflowMode << std::endl;
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renewLogging();
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int* data = filter_gui->getData();
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int filter_size = filter_gui->getSize();
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// sum up the filter weights
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int filter_sum = 0;
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for(int i=0; i<filter_size; i++) {
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for(int j=0; j<filter_size; j++) {
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int current_data = data[i*filter_size + j];
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filter_sum += abs(current_data); // support for negativ weights using abs()
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logFile << "[" << i << "," << j << "] -> " << current_data << " ";
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}
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logFile << std::endl;
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}
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logFile << "Beginning calculation ... " << std::endl;
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renewLogging();
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int h, s, l;
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// for each pixel
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for(int x=0; x<working_copy->getImage()->width(); x++) {
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for(int y=0; y<working_copy->getImage()->height(); y++) {
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int intensity_sum = 0;
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// sum up weighted intensity for each matrix entry
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for(int fx=0; fx<filter_size; fx++) {
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int dx = fx - (filter_size / 2);
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for(int fy=0; fy<filter_size; fy++) {
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int dy = fy - (filter_size / 2);
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QColor color = QColor::fromRgb(original->getPixel(x+dx, y+dy, overflowMode));
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color.getHsl(&h, &s, &l);
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//std::cout << "[" << fx << "," << fy <<"] " << l << " * " << data[fx*filter_size + fy] << " = ";
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intensity_sum += (l * data[fx*filter_size + fy]);
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//std::cout << intensity_sum << std::endl;
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}
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}
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QColor color = QColor::fromRgb(original->getImage()->pixel(x, y));
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color.getHsl(&h, &s, &l);
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//std::cout << "old lightness: " << l << ", filter_sum: " << filter_sum << ", intensity_sum:" << intensity_sum;
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// divide by sum of weights
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l = qRound((intensity_sum*1.0) / filter_sum);
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//optional clamping for exotic stuff like negative values
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if(l > 255) l = 255;
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if(l < 0) l = 0;
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//std::cout << " --> new l: " << l << std::endl;
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color.setHsl(h, s, l);
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// and set it.
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working_copy->getImage()->setPixel(x, y, color.rgb());
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}
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}
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logFile << "done." << std::endl;
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renewLogging();
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updateImageDisplay();
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}
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/****************************************************************************************
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*
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* GUI elements related to the tasks are set up here.
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@ -158,6 +158,7 @@ class ImageViewer : public QMainWindow {
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void succeedingHistogrammAdaption();
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void changeFilterSize(int s);
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void applyBasicFilter();
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void applyBasicFilterWithOverflowHandling();
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void open();
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void openReference();
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@ -116,6 +116,8 @@ class LazyImage {
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public:
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enum overflowMode {ZERO_PADDING, CONSTANT, MIRRORED, CONTINUOUS};
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LazyImage(QImage* img) {
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this->histogramm_normal_image = NULL;
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this->histogramm_cumulative_image = NULL;
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@ -201,6 +203,56 @@ class LazyImage {
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}
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}
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};
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/**
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* Takes coordinates and a mode about how to handle overflows.
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* Not all modes are 100% bullet proof - it is still possible to
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* get unexpected results out of this for very big overflows.
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*
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* @brief LazyImage::getPixel
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*/
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QColor getPixel(int x, int y, overflowMode mode) {
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int width = this->img->width();
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int height = this->img->height();
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QRgb result = NULL;
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switch(mode) {
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case ZERO_PADDING: // Return black for all out of bound requests
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if(x < 0 || x >= width || y < 0 || y >= height) {
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result = QRgb(qRgb(0, 0, 0);
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}
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break;
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case CONSTANT: // Simply clamp to the border it is stuck on
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if(x < 0) x = 0;
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else if(x >= width) x = width - 1;
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if(y < 0) y = 0;
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else if(y >= height) y = height - 1;
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break;
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case MIRRORED: // Mirror on overflowed axis
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if(x < 0) x *= -1;
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else if(x >= width) {
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int delta = x - (width-1);
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x = (width-1) - delta;
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}
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if(y < 0) y *= -1;
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else if(y > (height-1)) {
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int delta = y - (height-1);
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y = (height-1) - delta;
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}
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break;
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case CONTINUOUS: // simply start over at the other side again
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x = x % width;
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y = y % height;
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break;
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default:
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std::cout << "HELP, SOMETHING WENT WRONG! I DON'T KNOW THIS MODE!" << std::endl;
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break; // BOOM!
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}
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if(result == NULL) {
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return this->img->pixel(x, y);
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} else {
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return result;
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}
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};
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};
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