[TASK] Begin implementing basic gradiant parts for canny edge.
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@ -105,14 +105,45 @@ class CannyEdgeMachine {
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free(filter);
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};
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void doGradiants(void) {
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// build the gradiant vector
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int gradiant_size = 3;
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double* gradiant_vector = (double*) malloc(sizeof(double) * gradiant_size);
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gradiant_vector[0] = -0.5;
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gradiant_vector[1] = 0;
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gradiant_vector[2] = 0.5;
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int gradiant_offset = gradiant_size;
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// calculate gradiants
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for(int x=(0+gradiant_offset); x<(this->width-gradiant_offset); x++) {
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for(int y=(0+gradiant_offset); y<(this->height-gradiant_offset); y++) {
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int h, s, l;
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// x gradiant
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double sum_intensity = 0;
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for(int i=0; i<gradiant_size; i++) {
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int dx = i - gradiant_size/2;
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QColor color = QColor::fromRgb(this->original->getPixel(x+dx, y, LazyImage::DEFAULT));
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color.getHsl(&h, &s, &l);
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sum_intensity += l * gradiant_vector[i];
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}
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this->gradient_x[y*width + x] = sum_intensity;
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// y gradiant
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double sum_intensity = 0;
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for(int i=0; i<gradiant_size; i++) {
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int dy = i - gradiant_size/2;
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QColor color = QColor::fromRgb(this->original->getPixel(x, y+dy, LazyImage::DEFAULT));
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color.getHsl(&h, &s, &l);
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sum_intensity += l * gradiant_vector[i];
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}
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this->gradient_y[y*width + x] = sum_intensity;
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}
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}
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free(gradiant_vector);
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};
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void work() {
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this->reset();
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this->doGaussBlur();
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/*for(int x=0; x<this->width; x++) {
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for(int y=0; y<this->height; y++) {
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//this->gradient_magnitude = sqrt(...)
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}
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}*/
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this->doGradiants();
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};
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