#ifndef CANNY_EDGE_MACHINE_C #define CANNY_EDGE_MACHINE_C #include #include #include #include #include #include "lazy_image.cpp" class CannyEdgeMachine { private: LazyImage* original; LazyImage* working_copy; int width; int height; int pixels; double* gradient_magnitude; double* maximum_magnitude; int* binary_edge_pixels; int* gradient_x; int* gradient_y; // Params int filter_size; double filter_sigma; double t_low; double t_high; double gauss(int x, int y, double sigma) { // e^-((x^2 + y^2)/(sigma^2)) double upper_part = pow(M_E, (-1.0) * ( (pow(x, 2)+pow(y, 2))/pow(sigma, 2) ) ); return upper_part; }; public: CannyEdgeMachine(LazyImage* original, LazyImage* working_copy){ this->original = original; this->working_copy = working_copy; this->width = this->original->width(); this->height = this->original->height(); this->pixels = this->width * this->height; this->gradient_magnitude = (double*) malloc(sizeof(double) * this->pixels); this->maximum_magnitude = (double*) malloc(sizeof(double) * this->pixels); this->binary_edge_pixels = (int*) malloc(sizeof(int) * this->pixels); this->gradient_x = (int*) malloc(sizeof(int) * this->pixels); this->gradient_y = (int*) malloc(sizeof(int) * this->pixels); }; ~CannyEdgeMachine() { free(this->gradient_magnitude); free(this->maximum_magnitude); free(this->binary_edge_pixels); free(this->gradient_x); free(this->gradient_y); }; void setGaussFilterParams(int filter_size, double filter_sigma) { this->filter_size = filter_size; this->filter_sigma = filter_sigma; }; void setThresholdValues(double t_low, double t_high) { this->t_low = t_low; this->t_high = t_high; }; void reset(void) { for(int i=0; ipixels; i++) { this->gradient_magnitude[i] = 0; this->maximum_magnitude[i] = 0; this->binary_edge_pixels[i] = 0; this->gradient_x[i] = 0; this->gradient_y[i] = 0; } }; void doGaussBlur(void) { int filter_width = this->filter_size; double sigma = this->filter_sigma; // build the gauss filter double* filter = (double*) malloc(sizeof(double) * filter_width * filter_width); double sum_weights = 0; std::cout << "Using gauss filter: " << std::endl; for(int x=0; xgauss(x, y, sigma); sum_weights += filter[x*filter_width + y]; std::cout << "(" << x << ", " << y << ") " << filter[x*filter_width + y] << " | "; } std::cout << std::endl; } std::cout << std::endl << "Sum weights: " << sum_weights << std::endl; // apply gauss filter int filter_offset = (filter_width+1)/2; for(int x=(0+filter_offset); x<(this->width-filter_offset); x++) { for(int y=(0+filter_offset); y<(this->height-filter_offset); y++) { double sum_intensity = 0.0; int h, s, l; for(int fx=0; fxoriginal->getPixel(x+dx, y+dy, LazyImage::DEFAULT)); color.getHsl(&h, &s, &l); sum_intensity += (l * filter[fy*filter_width + fx]); } } QColor color = QColor::fromRgb(this->original->getPixel(x, y, LazyImage::DEFAULT)); color.getHsl(&h, &s, &l); l = qRound(sum_intensity/sum_weights); if(l > 255) l = 255; if(l < 0) l = 0; color.setHsl(h, s, l); this->working_copy->getImage()->setPixel(x, y, color.rgb()); } } free(filter); }; void doGradiants(void) { // build the gradiant vector int gradiant_size = 3; double* gradiant_vector = (double*) malloc(sizeof(double) * gradiant_size); gradiant_vector[0] = -0.5; gradiant_vector[1] = 0; gradiant_vector[2] = 0.5; int gradiant_offset = gradiant_size/2; // calculate gradiants double sum_intensity; for(int x=(0+gradiant_offset); x<(this->width-gradiant_offset); x++) { for(int y=(0+gradiant_offset); y<(this->height-gradiant_offset); y++) { int h, s, l; // x gradiant sum_intensity = 0; for(int i=0; iworking_copy->getPixel(x+dx, y, LazyImage::DEFAULT)); color.getHsl(&h, &s, &l); sum_intensity += l * gradiant_vector[i]; } this->gradient_x[y*this->width + x] = sum_intensity; // y gradiant sum_intensity = 0; for(int i=0; iworking_copy->getPixel(x, y+dy, LazyImage::DEFAULT)); color.getHsl(&h, &s, &l); sum_intensity += l * gradiant_vector[i]; } this->gradient_y[y*this->width + x] = sum_intensity; } } free(gradiant_vector); }; void doGradiantMagnitude(void) { for(int x=0; xwidth; x++) { for(int y=0; yheight; y++) { int gradiant_x = this->gradient_x[y*this->width + x]; int gradiant_y = this->gradient_y[y*this->width + x]; this->gradient_magnitude[y*this->width + x] = sqrt(pow(gradiant_x, 2) + pow(gradiant_y, 2)); } } }; int getOrientationSector(double dx, double dy) { // Matrix multiplication with rotation matrix pi/8 // // cos(pi/8) -sin(pi/8) // sin(pi/8) cos(pi/8) // TODO: Move these somewhere else! double octangle = M_PI/8; double cosoct = cos(octangle); double sinoct = sin(octangle); double neg_sinoct = -sinoct; // Do matrix multiplication double new_dx = dx * cosoct + dy * neg_sinoct; double new_dy = dx * sinoct + dy * cosoct; if(new_dy < 0) { new_dx = -new_dx; new_dy = -new_dy; } int orientation_sector; if(new_dx >= 0 && new_dx >= new_dy) orientation_sector = 0; if(new_dx >= 0 && new_dx < new_dy) orientation_sector = 1; if(new_dx < 0 && -new_dx < new_dy) orientation_sector = 2; if(new_dx < 0 && -new_dy >= new_dy) orientation_sector = 3; return orientation_sector; }; bool isLocalMax(int x, int y, int orientation_sector) { double local_magnitude = this->gradient_magnitude[y * this->width + x]; if(local_magnitude < this->t_low) { return false; } else { int magnitude_l, magnitude_r; switch(orientation_sector) { case 0: magnitude_l = this->gradient_magnitude[y * this->width + (x-1)]; magnitude_r = this->gradient_magnitude[y * this->width + (x+1)]; break; case 1: magnitude_l = this->gradient_magnitude[(y-1) * this->width + (x-1)]; magnitude_r = this->gradient_magnitude[(y+1) * this->width + (x+1)]; break; case 2: magnitude_l = this->gradient_magnitude[(y-1) * this->width + x]; magnitude_r = this->gradient_magnitude[(y+1) * this->width + x]; break; case 3: magnitude_l = this->gradient_magnitude[(y-1) * this->width + (x+1)]; magnitude_r = this->gradient_magnitude[(y+1) * this->width + (x-1)]; break; } return ((magnitude_l <= local_magnitude) && (local_magnitude > magnitude_r)); } }; void filterLocalMaxima(void) { for(int x=1; xwidth-2; x++) { for(int y=1; yheight-2; y++) { double dx = this->gradient_x[y*this->width + x]; double dy = this->gradient_y[y*this->width + x]; // get orientation sector int orientation_sector = this->getOrientationSector(dx, dy); if(this->isLocalMax(x, y, orientation_sector)) { this->maximum_magnitude[y*this->width + x] = this->gradient_magnitude[y*this->width + x]; } } } }; void traceAndThreshold(int x, int y) { this->binary_edge_pixels[y*this->width + x] = 1; int x_l = std::max(x-1, 0); int x_r = std::min(x+1, this->width-1); int y_l = std::max(y-1, 0); int y_r = std::min(y+1, this->height-1); for(int x=x_l; x<=x_r; x++) { for(int y=y_l; ymaximum_magnitude[y*this->width + x] >= this->t_high) && (this->binary_edge_pixels[y*this->width + x] == 0)) { this->traceAndThreshold(x, y); } } } }; void workLocalMaxima(void) { for(int x=1; xwidth-2; x++) { for(int y=1; yheight-2; y++) { if((this->maximum_magnitude[y*this->width + x] >= this->t_high) && (this->binary_edge_pixels[y*this->width + x] == 0)) { this->traceAndThreshold(x, y); } } } }; void showEdges(void) { QRgb black = QColor::fromRgb(0, 0, 0).rgb(); QRgb white = QColor::fromRgb(255, 255, 255).rgb(); for(int x=0; xwidth; x++) { for(int y=0; yheight; y++) { int pixel = this->binary_edge_pixels[y*this->width + x]; if(pixel > 0) { this->working_copy->getImage()->setPixel(x, y, black); } else { this->working_copy->getImage()->setPixel(x, y, white); } } } }; void work() { this->reset(); this->doGaussBlur(); // uses filter_size, filter_sigma this->doGradiants(); this->doGradiantMagnitude(); // TODO: Checkpoint for 'before t_low changed' this->filterLocalMaxima(); // uses t_low only // TODO: Checkpoint for 'before t_high changed' this->workLocalMaxima(); // uses t_low & t_high this->showEdges(); }; void doFirstStep(void) { this->reset(); this->doGaussBlur(); // uses filter_size, filter_sigma this->doGradiants(); this->doGradiantMagnitude(); }; void doSecondStep(void) { // Reset maximum_magnitude since it will be rebuilt here for(int i=0; ipixels; i++) this->maximum_magnitude[i] = 0; this->filterLocalMaxima(); // uses t_low only }; void doThirdStep(void) { // Reset binary_edge_pixels since they will be rebuilt here for(int i=0; ipixels; i++) this->binary_edge_pixels[i] = 0; this->workLocalMaxima(); // uses t_low & t_high this->showEdges(); }; int* getBinaryEdgePixels(void) { return this->binary_edge_pixels; }; }; #endif