Set CollisionDamage for Player and Enemies.

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JPT committed 2014-11-08 15:19:44 +01:00
1 parent d444b36351
commit 0d90b387c3
5 files changed
+5 -1

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@@ -23,6 +23,7 @@ public class Player extends ShootingEntity implements KeyboardListener {
this.setShootSpawn(50, 16);
this.setShootDirection(Shot.RIGHT);
this.setShootSpeed(10);
this.setCollisionDamage(10);
this.setHealthPoints(100);
this.registerOnKeyboard(Keyboard.getInstance());
}