Readded Enemys
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@ -42,9 +42,8 @@ public class GameScreen extends Screen {
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new HealthBar(10, 5);
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new ShieldBar(10, 27);
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new ScoreBar(575, 33);
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//new EnemyFour(800, 400, points);
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//new EnemyThree(650, 300);
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//new EnemyThree(450, 100);
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new EnemyFour(800, 400, points);
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new EnemyThree(450, 100);
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new EnemyBoss(200, 300);
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}
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