Add GraphicsSettings to retrieve refresh rate (and more).

This commit is contained in:
Jan Philipp Timme 2014-10-26 12:12:01 +01:00
parent ddde7ddde3
commit 3e7d54902f
2 changed files with 45 additions and 1 deletions

View File

@ -8,6 +8,7 @@ import de.teamteamteam.spacescooter.entities.TestEntity;
import de.teamteamteam.spacescooter.gui.GameFrame; import de.teamteamteam.spacescooter.gui.GameFrame;
import de.teamteamteam.spacescooter.threads.PaintThread; import de.teamteamteam.spacescooter.threads.PaintThread;
import de.teamteamteam.spacescooter.threads.UpdateThread; import de.teamteamteam.spacescooter.threads.UpdateThread;
import de.teamteamteam.spacescooter.utilities.GraphicsSettings;
/** /**
* Nothing but a class containing the main method. * Nothing but a class containing the main method.
@ -21,6 +22,8 @@ public class Main {
* @param args Command line arguments. * @param args Command line arguments.
*/ */
public static void main(String[] args) { public static void main(String[] args) {
GraphicsSettings gs = new GraphicsSettings(); //Get settings
final GameFrame gf = new GameFrame(); final GameFrame gf = new GameFrame();
//Whatever. //Whatever.
@ -38,7 +41,7 @@ public class Main {
//Initialize GameThread //Initialize GameThread
PaintThread paintThread = new PaintThread(gf); PaintThread paintThread = new PaintThread(gf);
paintThread.setHz(60); //This may be set depending on the system graphic settings. paintThread.setHz(gs.getRefreshRate()); //This may be set depending on the system graphic settings.
paintThread.start(); paintThread.start();
//Initialize UpdateThread //Initialize UpdateThread

View File

@ -0,0 +1,41 @@
package de.teamteamteam.spacescooter.utilities;
import java.awt.DisplayMode;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
public class GraphicsSettings {
private int height;
private int width;
private int refreshRate;
private int bitDepth;
public GraphicsSettings() {
this.retrieveSettings();
}
public int getRefreshRate() {
return this.refreshRate;
}
public void retrieveSettings() {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] gs = ge.getScreenDevices();
for(int i=0; i < gs.length; i++) {
DisplayMode dm = gs[i].getDisplayMode();
this.refreshRate = dm.getRefreshRate();
if(this.refreshRate == DisplayMode.REFRESH_RATE_UNKNOWN) {
System.err.println("[!]Display Mode " + i + ": Unknown refresh rate!");
this.refreshRate = 60; //sane default value. :/
}
this.bitDepth = dm.getBitDepth();
this.height = dm.getHeight();
this.width = dm.getWidth();
System.out.println("Display Mode " + i + ": " + this.width + "x" + this.height+ "@" + this.refreshRate + "Hz, " + this.bitDepth + " bit");
}
}
}