Da hab ich doch glatt das super.update() übersehen.
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@ -30,7 +30,6 @@ public class Player extends ShootingEntity implements KeyboardListener {
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}
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}
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public void update() {
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public void update() {
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super.update();
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if(this.canMove) {
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if(this.canMove) {
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super.update();
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super.update();
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int off = 3;
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int off = 3;
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