From 671e9f5ef0ad38ad194d38c8c337eba21b171544 Mon Sep 17 00:00:00 2001 From: Jan Philipp Timme Date: Tue, 11 Nov 2014 11:14:32 +0100 Subject: [PATCH] Create Animation, base Explosions on Animation, create MultiExplosion. --- .../spacescooter/entity/Animation.java | 69 +++++++++++++++ .../spacescooter/entity/LivingEntity.java | 6 +- .../spacescooter/entity/enemy/EnemyThree.java | 9 ++ .../entity/explosion/Explosion.java | 67 --------------- .../entity/explosion/ExplosionOne.java | 48 +++-------- .../entity/explosion/ExplosionTwo.java | 84 +++++-------------- .../entity/explosion/MultiExplosion.java | 63 ++++++++++++++ .../spacescooter/entity/shot/Shot.java | 12 +++ 8 files changed, 190 insertions(+), 168 deletions(-) create mode 100644 src/de/teamteamteam/spacescooter/entity/Animation.java delete mode 100644 src/de/teamteamteam/spacescooter/entity/explosion/Explosion.java create mode 100644 src/de/teamteamteam/spacescooter/entity/explosion/MultiExplosion.java diff --git a/src/de/teamteamteam/spacescooter/entity/Animation.java b/src/de/teamteamteam/spacescooter/entity/Animation.java new file mode 100644 index 0000000..a412d76 --- /dev/null +++ b/src/de/teamteamteam/spacescooter/entity/Animation.java @@ -0,0 +1,69 @@ +package de.teamteamteam.spacescooter.entity; + +/** + * A very simple image slideshow animation. + * Given a list of images and an interval, it does a (fast) slideshow + * through all the images, changing them after ticks. + */ +public class Animation extends Entity { + + /** + * The list of images to display + */ + private String[] images; + + /** + * Internal counter to check whether the interval is over. + */ + private int counter; + + /** + * Interval parameter - change the image after each interval. + */ + private int interval; + + /** + * Index of the current image that is displayed. + */ + private int currentImage; + + + /** + * Default constructor. + */ + public Animation(int x, int y) { + super(x, y); + } + + + /** + * Set the list of images to display plus the interval. + */ + public void configure(String[] images, int interval) { + this.images = images; + this.interval = interval; + this.counter = 0; + this.currentImage = 0; + this.setImage(this.images[this.currentImage]); + } + + /** + * Increase the counter every tick, then check whether the interval is over. + * If the interval is over, check whether there are more images to display. + * If there is one, display the next image, else it is just over and the + * Animation removes itself. + */ + public void update() { + this.counter++; + if(this.counter % this.interval == 0) { + this.currentImage++; + if(this.currentImage == this.images.length) { + this.remove(); + } else { + this.setImage(this.images[this.currentImage]); + } + } + } + + +} diff --git a/src/de/teamteamteam/spacescooter/entity/LivingEntity.java b/src/de/teamteamteam/spacescooter/entity/LivingEntity.java index 48c808b..f187ecf 100644 --- a/src/de/teamteamteam/spacescooter/entity/LivingEntity.java +++ b/src/de/teamteamteam/spacescooter/entity/LivingEntity.java @@ -3,7 +3,7 @@ package de.teamteamteam.spacescooter.entity; import java.awt.Rectangle; import de.teamteamteam.spacescooter.entity.enemy.Enemy; -import de.teamteamteam.spacescooter.entity.explosion.Explosion; +import de.teamteamteam.spacescooter.entity.explosion.ExplosionTwo; import de.teamteamteam.spacescooter.entity.shot.Shot; import de.teamteamteam.spacescooter.entity.spi.Collidable; import de.teamteamteam.spacescooter.entity.spi.Hittable; @@ -60,6 +60,8 @@ public abstract class LivingEntity extends Entity implements Collidable, Hittabl public void collideWith(Collidable entity) { if(entity instanceof Shot) { Shot s = (Shot) entity; + if(this instanceof Enemy && s.getDirection() == Shot.LEFT) return; + if(this instanceof Player && s.getDirection() == Shot.RIGHT) return; this.takeDamage(s.getDamageValue()); } if(entity instanceof Player && (!(this instanceof Player))) { @@ -120,7 +122,7 @@ public abstract class LivingEntity extends Entity implements Collidable, Hittabl * Override this method for a different explosion behaviour. */ public void explode() { - new Explosion(this.getX(), this.getY()); + new ExplosionTwo(this.getX(), this.getY()); } /** diff --git a/src/de/teamteamteam/spacescooter/entity/enemy/EnemyThree.java b/src/de/teamteamteam/spacescooter/entity/enemy/EnemyThree.java index 23ea3be..86eeab3 100644 --- a/src/de/teamteamteam/spacescooter/entity/enemy/EnemyThree.java +++ b/src/de/teamteamteam/spacescooter/entity/enemy/EnemyThree.java @@ -5,6 +5,7 @@ import java.util.Random; import de.teamteamteam.spacescooter.datastructure.ConcurrentIterator; import de.teamteamteam.spacescooter.entity.Entity; import de.teamteamteam.spacescooter.entity.Player; +import de.teamteamteam.spacescooter.entity.explosion.MultiExplosion; import de.teamteamteam.spacescooter.entity.item.Items; import de.teamteamteam.spacescooter.screen.Screen; import de.teamteamteam.spacescooter.utility.GameConfig; @@ -42,6 +43,14 @@ public class EnemyThree extends Enemy{ super.die(); } + /** + * Custom MultiExplosion for this enemy. + */ + @Override + public void explode() { + new MultiExplosion(this.getX(), this.getY()); + } + @Override public void update() { super.update(); diff --git a/src/de/teamteamteam/spacescooter/entity/explosion/Explosion.java b/src/de/teamteamteam/spacescooter/entity/explosion/Explosion.java deleted file mode 100644 index 0aa619a..0000000 --- a/src/de/teamteamteam/spacescooter/entity/explosion/Explosion.java +++ /dev/null @@ -1,67 +0,0 @@ -package de.teamteamteam.spacescooter.entity.explosion; - -import java.util.Random; - -import de.teamteamteam.spacescooter.entity.Entity; - - -public class Explosion extends Entity { - - /** - * Time to 'live' in update ticks. Will be decreased with each update()-call. - */ - private int timeToLive; - - /** - * Attributes for the 'spawn more' constructor. - */ - private int count; - private int height; - private int width; - /** - * Instance of Random, so we get good random numbers. - */ - private Random random; - - /** - * Just be a single explosion. - */ - public Explosion(int x, int y) { - super(x, y); - this.setImage("images/explosions/explosion_proto.png"); - this.setPosition(x - (this.getWidth()/2), y - (this.getHeight()/2)); - Random rand = new Random(); - if (rand.nextInt(99) <= 70) { - new ExplosionOne(x, y); - } else { - new ExplosionTwo(x, y); - } - } - - /** - * Be an explosion that spawns even more explosions! :O - */ - public Explosion(int x, int y, int count, int width, int height) { - super(x, y); - System.out.println("Explosion with: " + count); - this.setImage("images/explosions/explosion_proto.png"); - this.setPosition(x, y); - this.random = new Random(); - this.count = 10; - this.width = width; - this.height = height; - this.timeToLive = 100 * this.count; //Just a random value of ticks the explosion will take to spawn more explosions. - } - - /** - * Here, a countdown is happening. Every X ticks, a new Explosion is born. - */ - public void update() { - this.timeToLive--; - if(this.timeToLive <= 0) this.remove(); - if(this.count > 0 && this.timeToLive % this.count == 0) { - new Explosion(this.getX() + (int) (this.width * this.random.nextDouble()), this.getY() + (int) (this.height * this.random.nextDouble())); - this.count--; - } - } -} diff --git a/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionOne.java b/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionOne.java index dc2bd60..0a21761 100644 --- a/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionOne.java +++ b/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionOne.java @@ -1,45 +1,21 @@ package de.teamteamteam.spacescooter.entity.explosion; -import de.teamteamteam.spacescooter.entity.Entity; +import de.teamteamteam.spacescooter.entity.Animation; -public class ExplosionOne extends Entity { +public class ExplosionOne extends Animation { - private int count = 71; - public ExplosionOne(int x, int y) { super(x, y); - this.setImage("images/explosions/explosion_proto.png"); + String[] images = { + "images/explosions/01/explosion1.png", + "images/explosions/01/explosion2.png", + "images/explosions/01/explosion3.png", + "images/explosions/01/explosion4.png", + "images/explosions/01/explosion5.png", + "images/explosions/01/explosion6.png", + "images/explosions/01/explosion7.png" + }; + this.configure(images, 10); this.setPosition(x - (this.getWidth()/2), y - (this.getHeight()/2)); } - - public void update() { - if (count >= 0) { - count--; - } else { - this.remove(); - } - switch (count) { - case 70: - this.setImage("images/explosions/01/explosion1.png"); - break; - case 60: - this.setImage("images/explosions/01/explosion2.png"); - break; - case 50: - this.setImage("images/explosions/01/explosion3.png"); - break; - case 40: - this.setImage("images/explosions/01/explosion4.png"); - break; - case 30: - this.setImage("images/explosions/01/explosion5.png"); - break; - case 20: - this.setImage("images/explosions/01/explosion6.png"); - break; - case 10: - this.setImage("images/explosions/01/explosion7.png"); - break; - } - } } diff --git a/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionTwo.java b/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionTwo.java index 3fa2d5b..2121a3a 100644 --- a/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionTwo.java +++ b/src/de/teamteamteam/spacescooter/entity/explosion/ExplosionTwo.java @@ -1,73 +1,31 @@ package de.teamteamteam.spacescooter.entity.explosion; -import de.teamteamteam.spacescooter.entity.Entity; +import de.teamteamteam.spacescooter.entity.Animation; -public class ExplosionTwo extends Entity { +public class ExplosionTwo extends Animation { - private int count = 141; - public ExplosionTwo(int x, int y) { super(x, y); - this.setImage("images/explosions/explosion_proto.png"); + String[] images = { + "images/explosions/02/explosion2_1.png", + "images/explosions/02/explosion2_2.png", + "images/explosions/02/explosion2_3.png", + "images/explosions/02/explosion2_4.png", + "images/explosions/02/explosion2_5.png", + "images/explosions/02/explosion2_6.png", + "images/explosions/02/explosion2_7.png", + "images/explosions/02/explosion2_8.png", + "images/explosions/02/explosion2_9.png", + "images/explosions/02/explosion2_10.png", + "images/explosions/02/explosion2_11.png", + "images/explosions/02/explosion2_12.png", + "images/explosions/02/explosion2_13.png", + "images/explosions/02/explosion2_14.png", + "images/explosions/02/explosion2_15.png", + "images/explosions/02/explosion2_16.png" + }; + this.configure(images, 10); this.setPosition(x - (this.getWidth()/2), y - (this.getHeight()/2)); } - - public void update() { - if (count >= 0) { - count--; - } else { - this.remove(); - } - switch (count) { - case 150: - this.setImage("images/explosions/02/explosion2_1.png"); - break; - case 140: - this.setImage("images/explosions/02/explosion2_2.png"); - break; - case 130: - this.setImage("images/explosions/02/explosion2_3.png"); - break; - case 120: - this.setImage("images/explosions/02/explosion2_4.png"); - break; - case 110: - this.setImage("images/explosions/02/explosion2_5.png"); - break; - case 100: - this.setImage("images/explosions/02/explosion2_6.png"); - break; - case 90: - this.setImage("images/explosions/02/explosion2_7.png"); - break; - case 80: - this.setImage("images/explosions/02/explosion2_8.png"); - break; - case 70: - this.setImage("images/explosions/02/explosion2_9.png"); - break; - case 60: - this.setImage("images/explosions/02/explosion2_10.png"); - break; - case 50: - this.setImage("images/explosions/02/explosion2_11.png"); - break; - case 40: - this.setImage("images/explosions/02/explosion2_12.png"); - break; - case 30: - this.setImage("images/explosions/02/explosion2_13.png"); - break; - case 20: - this.setImage("images/explosions/02/explosion2_14.png"); - break; - case 10: - this.setImage("images/explosions/02/explosion2_15.png"); - break; - case 1: - this.setImage("images/explosions/02/explosion2_16.png"); - break; - } - } } diff --git a/src/de/teamteamteam/spacescooter/entity/explosion/MultiExplosion.java b/src/de/teamteamteam/spacescooter/entity/explosion/MultiExplosion.java new file mode 100644 index 0000000..c6a0e4f --- /dev/null +++ b/src/de/teamteamteam/spacescooter/entity/explosion/MultiExplosion.java @@ -0,0 +1,63 @@ +package de.teamteamteam.spacescooter.entity.explosion; + +import java.util.Random; + +/** + * Extends the functionality of the simple ExplosionOne to randomly + * spawn more explosions in the area. + */ +public class MultiExplosion extends ExplosionOne { + + /** + * Internal tick counter. + */ + private int counter; + + /** + * Instance of Random, so we get good random numbers. + */ + private Random random; + + /** + * Just be a single explosion. + */ + public MultiExplosion(int x, int y) { + super(x, y); + this.random = new Random(); + } + + /** + * Decide every 10 ticks whether or not to spawn a random explosion. + */ + @Override + public void update() { + if(this.counter % 10 == 0) { + if(this.random.nextBoolean()) { + this.spawnExplosion(); + } + } + this.counter++; + super.update(); + } + + /** + * Randomly spawn a new random explosion at a random location. + */ + private void spawnExplosion() { + int x_offset = this.random.nextInt(35); + if(this.random.nextBoolean()) x_offset *= -1; + int y_offset = this.random.nextInt(35); + if(this.random.nextBoolean()) y_offset *= -1; + int explosionType = this.random.nextInt(2); + switch(explosionType) { + case 0: + new ExplosionOne(this.getX() + x_offset, this.getY() + y_offset); + break; + case 1: + new ExplosionTwo(this.getX() + x_offset, this.getY() + y_offset); + break; + default: + break; + } + } +} diff --git a/src/de/teamteamteam/spacescooter/entity/shot/Shot.java b/src/de/teamteamteam/spacescooter/entity/shot/Shot.java index 49364b5..913846f 100644 --- a/src/de/teamteamteam/spacescooter/entity/shot/Shot.java +++ b/src/de/teamteamteam/spacescooter/entity/shot/Shot.java @@ -1,6 +1,8 @@ package de.teamteamteam.spacescooter.entity.shot; import de.teamteamteam.spacescooter.entity.LivingEntity; +import de.teamteamteam.spacescooter.entity.Player; +import de.teamteamteam.spacescooter.entity.enemy.Enemy; import de.teamteamteam.spacescooter.entity.spi.Collidable; import de.teamteamteam.spacescooter.utility.GameConfig; @@ -49,6 +51,14 @@ public class Shot extends LivingEntity { this.setImage(filename); this.setPosition(this.getX() - this.getImage().getWidth() / 2, this.getY() - this.getImage().getHeight() / 2); } + + /** + * Return the direction the Shot is traveling into. + * Returns Shot.LEFT or Shot.RIGHT + */ + public int getDirection() { + return this.direction; + } /** * Returns the damage this shot does to LivingEntities it hits. @@ -85,6 +95,8 @@ public class Shot extends LivingEntity { */ @Override public void collideWith(Collidable entity) { + if(this.direction == LEFT && entity instanceof Enemy) return; + if(this.direction == RIGHT && entity instanceof Player) return; super.collideWith(entity); this.explode(); this.remove();