Rename TimingThread to TimedThread.
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@ -7,7 +7,7 @@ import de.teamteamteam.spacescooter.gui.GameFrame;
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/**
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* This thread triggers about 60 redraws per second.
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*/
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public class PaintThread extends TimingThread {
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public class PaintThread extends TimedThread {
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private GameFrame gf;
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@ -1,6 +1,6 @@
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package de.teamteamteam.spacescooter.threads;
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public abstract class TimingThread extends Thread {
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public abstract class TimedThread extends Thread {
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private long workInterval;
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@ -5,7 +5,7 @@ import java.util.Iterator;
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import de.teamteamteam.spacescooter.background.Background;
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import de.teamteamteam.spacescooter.entities.Entity;
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public class UpdateThread extends TimingThread {
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public class UpdateThread extends TimedThread {
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public UpdateThread() {
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this.setName("UpdateThread");
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