Schuss-Spawnposition für EnemyOne angepasst.
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@ -7,7 +7,7 @@ public class EnemyOne extends Enemy {
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this.setImage("images/nyancat.png");
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this.setShootSpeed(2);
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this.setShootDelay(42);
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this.setShootSpawn(-17, 32);
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this.setShootSpawn(-8, 10);
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this.setHealthPoints(5);
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}
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