Shop überarbeitet

This commit is contained in:
Sosch committed 2014-11-11 14:25:46 +01:00
1 parent 04944e0391
commit b034e68138
9 files changed
+121 -30

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@@ -8,9 +8,10 @@ import java.awt.image.BufferedImage;
import de.teamteamteam.spacescooter.control.Keyboard;
import de.teamteamteam.spacescooter.entity.Player;
import de.teamteamteam.spacescooter.entity.PlayerStatus;
import de.teamteamteam.spacescooter.entity.StaticValue;
import de.teamteamteam.spacescooter.gui.Button;
import de.teamteamteam.spacescooter.gui.Credits;
import de.teamteamteam.spacescooter.gui.ShopOffer;
import de.teamteamteam.spacescooter.utility.GameConfig;
import de.teamteamteam.spacescooter.utility.Loader;
@@ -22,14 +23,18 @@ public class ShopScreen extends Screen {
private boolean keyPressed = false;
private Player player;
private int animationStatus = 0; //0 = Animation noch nicht gestartet, 1 = Animation laeuft, 2 = Animation beendet
private ShopOffer schaden;
private ShopOffer schild;
private ShopOffer leben;
public ShopScreen(Screen parent) {
super(parent);
this.img = Loader.getBufferedImageByFilename("images/testbackground.png");
new Button(GameConfig.windowWidth/2-125, 250);
new Button(GameConfig.windowWidth/2-125, 350);
new Button(GameConfig.windowWidth/2-125, 450);
player = new Player(GameConfig.windowWidth/2-170, 259);
schaden = new ShopOffer(100, 160, 15, StaticValue.schaden, "Schaden");
schild = new ShopOffer(100, 260, 15, StaticValue.schild, "Schild");
leben = new ShopOffer(100, 360, 15, StaticValue.leben, "Leben");
player = new Player(50, 159);
player.setCanMove(false);
player.setCanShoot(false);
}
@@ -43,43 +48,59 @@ public class ShopScreen extends Screen {
}
g.setFont(new Font("Monospace", 0, 20));
g.setColor(new Color(255, 255, 255));
g.drawString("Credits: " + String.valueOf(Credits.getCredits()), GameConfig.windowWidth/2-30, 200);
g.drawString("Credits: " + String.valueOf(Credits.getCredits()), GameConfig.windowWidth/2-30, 100);
g.setColor(new Color(0, 0, 0));
g.drawString("Schaden", GameConfig.windowWidth/2-30, 282);
g.drawString("Leben", GameConfig.windowWidth/2-50, 382);
g.drawString("Hauptmen\u00fc", GameConfig.windowWidth/2-50, 482);
g.drawString("Hauptmen\u00fc", GameConfig.windowWidth/2-55, 482);
}
@Override
protected void update() {
if(Keyboard.isKeyDown(KeyEvent.VK_DOWN) && !this.keyPressed && this.animationStatus == 0) {
this.keyPressed = true;
if(this.menuPoint<2){
if(this.menuPoint<3){
this.menuPoint++;
this.player.setPosition(this.player.getX(), 259+(this.menuPoint*100));
if(menuPoint == 3){
this.player.setPosition(GameConfig.windowWidth/2-170, this.player.getY());
}
this.player.setPosition(this.player.getX(), 159+(this.menuPoint*100));
}
}else if(Keyboard.isKeyDown(KeyEvent.VK_UP) && !this.keyPressed && this.animationStatus == 0) {
this.keyPressed = true;
if(this.menuPoint>0) {
this.menuPoint--;
this.player.setPosition(this.player.getX(), 259+(this.menuPoint*100));
this.player.setPosition(50, this.player.getY());
this.player.setPosition(this.player.getX(), 159+(this.menuPoint*100));
}
}else if(Keyboard.isKeyDown(KeyEvent.VK_ENTER) && !this.keyPressed && this.animationStatus == 0) {
this.keyPressed = true;
///////////////////////////////////////////////////////////////
switch (this.menuPoint) {
case 0:
if(Credits.getCredits() >= 5){
PlayerStatus.ShootDamage += 5;
if(Credits.getCredits() >= 5 && schaden.getGekauft() < schaden.getMax()){
schaden.buy();
StaticValue.ShootDamage += 5;
StaticValue.schaden++;
Credits.setCredits(Credits.getCredits() - 5);
System.out.println(schaden.getGekauft());
}
break;
case 1:
if(Credits.getCredits() >= 10){
PlayerStatus.HealthPoints += 10;
if(Credits.getCredits() >= 10 && schild.getGekauft() < schild.getMax()){
schild.buy();
StaticValue.ShieldPoints += 10;
StaticValue.schild++;
Credits.setCredits(Credits.getCredits() - 10);
}
break;
case 2:
if(Credits.getCredits() >= 10 && leben.getGekauft() < leben.getMax()){
leben.buy();
StaticValue.HealthPoints += 10;
StaticValue.leben++;
Credits.setCredits(Credits.getCredits() - 10);
}
break;
case 3:
this.animationStatus = 1;
break;
}