Move setHZ() calls to Main.java.

This commit is contained in:
Jan Philipp Timme 2014-10-26 11:46:17 +01:00
parent 95dee0b409
commit ddde7ddde3
3 changed files with 2 additions and 2 deletions

View File

@ -38,10 +38,12 @@ public class Main {
//Initialize GameThread //Initialize GameThread
PaintThread paintThread = new PaintThread(gf); PaintThread paintThread = new PaintThread(gf);
paintThread.setHz(60); //This may be set depending on the system graphic settings.
paintThread.start(); paintThread.start();
//Initialize UpdateThread //Initialize UpdateThread
UpdateThread updateThread = new UpdateThread(); UpdateThread updateThread = new UpdateThread();
updateThread.setHz(100); //This shall remain constant across all systems.
updateThread.start(); updateThread.start();
} }

View File

@ -14,7 +14,6 @@ public class PaintThread extends TimedThread {
public PaintThread(GameFrame gf) { public PaintThread(GameFrame gf) {
this.gf = gf; this.gf = gf;
this.setName("PaintThread"); this.setName("PaintThread");
this.setHz(60);
} }
public void work() { public void work() {

View File

@ -9,7 +9,6 @@ public class UpdateThread extends TimedThread {
public UpdateThread() { public UpdateThread() {
this.setName("UpdateThread"); this.setName("UpdateThread");
this.setHz(60);
} }
public void work() { public void work() {