disable one expensive anti aliasing option. look is still good, performance++
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@ -156,9 +156,10 @@ public class GameFrame extends JFrame {
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/**
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/**
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* Apply rendering hints to the given Graphics2D.
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* Apply rendering hints to the given Graphics2D.
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* KEY_ANTIALIASING is very expensive and doesn't do much more over KEY_TEXT_ANTIALIASING
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*/
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*/
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private void applyRenderingHints(Graphics2D bufferedGraphics) {
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private void applyRenderingHints(Graphics2D bufferedGraphics) {
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bufferedGraphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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//bufferedGraphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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bufferedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
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bufferedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
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}
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}
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