Optimize the two threads and how drawing is handled.

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JPT committed 2014-10-24 23:22:26 +02:00
1 parent a733187887
commit f26c9366cd
5 files changed
+18 -14

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@@ -13,7 +13,7 @@ public class PaintThread extends TimingThread {
public PaintThread(GameFrame gf) {
this.gf = gf;
this.setName("GameThread");
this.setName("PaintThread");
this.setHz(60);
}