adequate rocket damage
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c613829884
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f4699e28ee
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@ -251,7 +251,7 @@ public abstract class ShootingEntity extends LivingEntity {
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this.getY() + this.shootSpawnY,
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this.getY() + this.shootSpawnY,
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this.shootDirection,
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this.shootDirection,
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this.shootSpeed,
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this.shootSpeed,
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(int) (this.shootDamage*1.2),
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(int) (this.shootDamage*5),
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this. primaryShotImage
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this. primaryShotImage
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);
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);
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}
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}
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