Solved the boss hitpoint bar issue rather nicely :)

This commit is contained in:
ramapcsx2 2014-11-30 17:06:55 +01:00
parent 9b109fe722
commit f5444954ab
1 changed files with 1 additions and 1 deletions

View File

@ -21,7 +21,7 @@ public class EnemyBoss extends Enemy{
this.setCollisionDamage(50); this.setCollisionDamage(50);
this.setScore(5000); this.setScore(5000);
this.willShoot = true; this.willShoot = true;
new BossHealthBar(10, 44, this); new BossHealthBar(240, 10, this);
} }
/** /**