751dad9778
Move Highscore to brain package.
2014-12-16 12:32:42 +01:00
fbd83aa34e
Remove menu from GameWonScreen, this is one way only.
2014-12-16 12:16:28 +01:00
56109f2774
Remove Highscore file from git, change order of the screens.
2014-12-16 12:02:06 +01:00
ramapcsx2
74f0f778e2
balancing: made nyancat much stronger and nearly doubled boss hp as well
2014-12-10 10:47:51 +01:00
Sosch
33a72d9268
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
...
Conflicts:
src/de/teamteamteam/spacescooter/screen/GameOverScreen.java
src/de/teamteamteam/spacescooter/screen/ShopScreen.java
2014-12-09 22:59:20 +01:00
Sosch
41a0775e65
Highscore fertiggestellt: Wenn man stirbt und genug Punkte hat kann man ein Namen eingeben.
...
Im Highscore werden die besten 20 Spiele gespeichert.
In den Menüs wird jetzt ein ImageEntity, mit dem Bild des Players, anstatt der echte Player verwendet.
2014-12-09 22:46:01 +01:00
52152eccc1
Add CreditsScreen Template.
2014-12-09 16:07:59 +01:00
f08d5ef6f5
LoadingScreen now much cooler 8-)
2014-12-09 15:43:24 +01:00
571d990f91
Screens kommen jetzt in der korrekten Reihenfolge beim Spielen.
2014-12-09 15:31:09 +01:00
ramapcsx2
6568fdd46a
balancing
2014-12-09 15:29:38 +01:00
ramapcsx2
7653c31905
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 15:24:37 +01:00
ramapcsx2
061569a237
ja
2014-12-09 15:24:23 +01:00
JJTCM
a0788fc08d
Changed the Test Level a bit
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EnemyFour can now be spawn with the Level Config
EnemyFour now drops Items
Removed simicolon from Keyboard Debugcode
2014-12-09 15:15:04 +01:00
130152aba0
Feature: Levelname wird bei Levelbeginn eingeblendet.
2014-12-09 15:01:59 +01:00
ramapcsx2
9cd809b4a3
added shotpowerup image and used it, replaing item.png
2014-12-09 14:36:05 +01:00
ramapcsx2
7c6676f6d5
bugfixes / gamewonscreen
2014-12-09 14:15:21 +01:00
ramapcsx2
258de7106d
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 14:05:25 +01:00
ramapcsx2
68cdeddb73
encasing that thread work time takes too long in DEBUG
2014-12-09 14:04:19 +01:00
8621e07e3c
Feature: Prototype for Fscking hardcore mode background.
2014-12-09 14:01:40 +01:00
ramapcsx2
042802ab87
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 13:47:44 +01:00
d12d00d1b2
Rename attributes of PlayerSession.
2014-12-09 13:45:52 +01:00
ramapcsx2
28cf8f845d
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 13:20:14 +01:00
ramapcsx2
ced2501c84
balancing
2014-12-09 13:20:00 +01:00
ea15be2fd1
Feature: Proper gameover condition, GameWonScreen, nextLevel works.
2014-12-09 13:08:35 +01:00
ramapcsx2
f4699e28ee
adequate rocket damage
2014-12-09 13:03:42 +01:00
Licht
c613829884
Adding new Boss Image
2014-12-09 12:58:13 +01:00
Licht
6610b5a509
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 12:22:26 +01:00
Licht
0f975030f7
Added new Enemy Spaceship
2014-12-09 12:22:00 +01:00
73f948b4e1
Feature: Add centered hitboxes that can have seperate dimensions.
2014-12-09 11:59:04 +01:00
ramapcsx2
be8f7a231f
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-09 11:16:34 +01:00
ramapcsx2
e01463a543
make debug playing easier :p
2014-12-09 11:15:55 +01:00
c810d9d966
Bugfix: Level does not care after the last interval ended.
2014-12-09 11:15:48 +01:00
5610ff7806
Performance: Maybe this fixes very big frame times.
2014-12-09 11:03:02 +01:00
742ff1eafc
Bugfix: Shield makes player get remaining damage as hp.
2014-12-09 11:01:43 +01:00
Sosch
9bba32307e
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
2014-12-04 21:47:57 +01:00
Sosch
d0956a20d2
Add a beam image, beam item, show your secondary weapon amount in the Interface bar.
...
Shop expanded: now you can select the secondary weapon.
2014-12-04 21:38:30 +01:00
343c26ecc8
Cache isJar value in CodeEnvironment instead of looking it up everytime somebody asks.
2014-12-04 18:05:12 +01:00
JJTCM
d1caeb341a
Added DEBUG Code for the NUKE
...
Fix Boss Spawn at the End of the Level
2014-12-02 13:47:18 +01:00
Sosch
6be6a97306
add Highscore Screen
2014-12-02 13:34:59 +01:00
JJTCM
2ccc3ab483
Player now shoots two Shoots.
...
Halved Player DMG
Bugfix: Beam and Rocket oneshooting Enemys
Bugfix: Stuck Keys in Shop
Bugfix: Items eating Shoots
2014-12-02 13:21:57 +01:00
e8400f4f34
Add the other two Stones to the game.
2014-12-02 13:04:51 +01:00
f1c95bf4d9
Apply cool new position stuff to EnemyBoss.
2014-12-02 12:51:27 +01:00
110cc98c3b
Make GameConfig actually final, move game screen dimensions into GameConfig.
2014-12-02 12:39:56 +01:00
1c80a8745a
Add positional parameter to LevelConfig.
2014-12-02 12:29:03 +01:00
eeb2a9c875
Implement a delay on game over, so the player can explode properly and stuff.
2014-12-02 12:01:47 +01:00
lubiana
beba843420
meer steine
2014-12-02 12:01:02 +01:00
fc87ef9da8
Rename damagable to vulnerable so they can be distinguished easily.
2014-12-02 11:53:11 +01:00
bc68de5b99
Add first obstacle as proof of concept.
2014-12-02 11:50:46 +01:00
de685366ee
Add damagable/vulnerable logic.
...
Also, add the other Backgrounds to spawnable Entities and
stuff.
2014-12-02 11:08:07 +01:00
lubiana
db0ecc13c0
Steineeee
2014-12-02 10:32:13 +01:00