262 lines
7.9 KiB
PHP
262 lines
7.9 KiB
PHP
<?php
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/**
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* This class contains the connection handler.
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* It handles all the incoming and outgoing data by forwarding it
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* to the clients for the specific connection.
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* @author jpt
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* @package Client
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* @depends Connection
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* TODO: implement routing with some more detailed rules, remove hardcoded client-based routing.
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*/
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class Client_ClientManager {
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/**
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* @var Connection_ConnectionPool
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*/
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protected $connectionPool;
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/**
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* An array that contains all client instances for each connection.
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* @var array
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*/
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protected $clientPool;
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/**
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* @var array
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*/
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protected $routingRules;
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/**
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* An array that contains all protocols we have clients for.
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* @var array
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*/
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protected $registeredProtocols;
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/**
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* Contains Connection-attached configurations.
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* @var array
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*/
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protected $configPool;
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/**
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* Default constructor.
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* @return void
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*/
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public function __construct() {
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$this->connectionPool = new Connection_ConnectionPool();
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$this->clientPool = array();
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$this->registeredProtocols = array();
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$this->routingRules = array();
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$this->configPool = array();
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}
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/**
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* Default destructor. Closes connections before being killed.
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* @return void
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*/
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public function __destruct() {
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unset($this->clientPool);
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unset($this->connectionPool);
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}
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/**
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* @see Connection_ConnectionPool
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* @return int
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*/
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public function countSockets() {
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return $this->connectionPool->countSockets();
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}
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/**
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* Returns the amount of connected connection handlers.
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* @see Connection_ConnectionPool
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* @return int
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*/
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public function countActiveConnections() {
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return $this->connectionPool->countActiveConnections();
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}
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/**
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* Main worker function.
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* Processes incoming data, calls clients and much more.
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* TODO: refactor this? (split it into handleFoobar() functions)
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* @return void
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*/
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public function work() {
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$connectionHandlers = $this->connectionPool->select();
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if(isset($connectionHandlers["read"]) === FALSE || count($connectionHandlers["read"]) === 0) return;
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foreach($connectionHandlers["read"] AS $connectionHandler) {
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//handle disconnects
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if($connectionHandler->isConnected() === FALSE && $connectionHandler->isListening() === FALSE) {
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//check whether the reconnect-flag is set
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if($connectionHandler->getReconnect() === TRUE) {
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//have the connectionHandler do the reconnect.
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$newConnectionHandler = $connectionHandler->reconnect();
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//get the client and reset it.
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$client = $this->clientPool[$connectionHandler->getID()];
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$client->resetConnectionStatus();
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//assign the client to the new connectionHandler.
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$this->clientPool[$newConnectionHandler->getID()] = $client;
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//get the config and assign it to the new connectionHandler, too.
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$config = $this->configPool[$connectionHandler->getID()];
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$this->configPool[$newConnectionHandler->getID()] = $config;
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//remove old connection
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$this->removeConnection($connectionHandler);
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}
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$this->removeClientForConnectionHandler($connectionHandler);
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//reconnect or not - this connectionHandler won't do that much.
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continue;
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}
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//handle accepted sockets, adopt them and treat them with care :-)
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if($connectionHandler->isListening() === TRUE) {
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$this->addClientForConnectionHandler($connectionHandler);
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}
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//create a client for a connection without one.
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if(!isset($this->clientPool[$connectionHandler->getID()])) {
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$this->addClientForConnectionHandler($connectionHandler);
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}
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//call the registered client
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if(isset($this->clientPool[$connectionHandler->getID()])) {
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//let the client process the data, send the results back.
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while($data = $connectionHandler->read()) {
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$result = $this->clientPool[$connectionHandler->getID()]->processRawData($data);
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if($result !== "") {
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$connectionHandler->write($result);
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}
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}
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}
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}
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}
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/**
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* Calls ConnectionPool in order to create a simple connection.
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* @see Connection_ConnectionPool
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* @param string $group
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* @param boolean $IPv6
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* @return Connection_ConnectionHandler
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*/
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public function createTcpConnection($group = "", $protocol = "RAW", $IPv6 = FALSE) {
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return $this->connectionPool->createTcpConnection($group, $protocol, $IPv6);
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}
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/**
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* Closes and removes the connection.
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* @param Connection_ConnectionHandler $connectionHandler
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* @return void
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*/
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public function removeConnection($connectionHandler) {
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unset($this->configPool[$connectionHandler->getID()]);
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unset($this->clientPool[$connectionHandler->getID()]);
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$this->connectionPool->removeConnectionHandler($connectionHandler);
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}
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/**
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* Registers a protocol with a specific client.
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* @param string $protocol
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* @param string $className
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* @return void
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*/
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public function registerProtocol($protocol, $classNamePartial) {
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$this->registeredProtocols[$protocol] = $classNamePartial;
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}
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/**
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* Unregisters a protocol.
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* @param string $protocol
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* @return void
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*/
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public function unregisterProtocol($protocol) {
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unset($this->registeredProtocols[$protocol]);
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}
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/**
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* Searches for the registered client for the given protocol.
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* Returns a client instance or void.
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* @param string $protocol
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* @return mixed
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* @throws Exception_GeneralException
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*/
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protected function createClientForProtocol($protocol) {
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//look for the protocol
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if(!in_array($protocol, $this->registeredProtocols)) {
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throw new Exception_GeneralException("No client registered for protocol: '" . $protocol . "'!", 1290271651);
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}
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$className = "Client_" . $protocol . "Client";
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//look for the class
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if(class_exists($className)) {
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$client = new $className();
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if(!$client instanceof Client_AbstractClient) throw new Exception_GeneralException("Class '" . $className . "' does not implement the AbstractClient-API!", 1294837055);
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return $client;
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} else {
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throw new Exception_GeneralException("Registered class name '" . $className . "' does not exist for protocol: '" . $protocol . "'!", 1290271773);
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}
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}
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/**
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* Adds a client to our client pool.
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* @param Connection_ConnectionHandler $connectionHandler
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* @return void
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*/
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protected function addClientForConnectionHandler($connectionHandler) {
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$protocol = $this->registeredProtocols[$connectionHandler->getProtocol()];
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//do not try this for raw connections
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if($protocol === "RAW") return;
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$client = $this->createClientForProtocol($protocol);
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if(isset($this->configPool[$connectionHandler->getID()])) {
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$client->loadConfig($this->configPool[$connectionHandler->getID()]);
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}
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$client->injectClientManager($this);
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$protocolHandlerClass = "Protocol_".$protocol."ProtocolHandler";
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$protocolHandler = new $protocolHandlerClass();
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$client->injectProtocolHandler($protocolHandler);
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$client->setID($connectionHandler->getID());
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$client->setGroup($connectionHandler->getGroup());
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$this->clientPool[$connectionHandler->getID()] = $client;
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}
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/**
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* Removes a client from our client pool.
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* @param Connection_ConnectionHandler $connectionHandler
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* @return void
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*/
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protected function removeClientForConnectionHandler($connectionHandler) {
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unset($this->clientPool[$connectionHandler->getID()]);
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$this->connectionPool->removeConnectionHandler($connectionHandler);
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}
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/**
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* Attaches a configuration to a connection.
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* Will overwrite the existing configuration for the connection.
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* @param array $config
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* @param Connection_ConnectionHandler $connectionHandler
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* @return void
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*/
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public function attachConfig($config, $connectionHandler) {
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$this->configPool[$connectionHandler->getID()] = $config;
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}
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/**
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* Calls Connection_Pool
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* @see Connection_ConnectionPool
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* @param int $id
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* @param string $data
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* @return void
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*/
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public function sendToID($id, $data) {
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return $this->connectionPool->writeToID($id, $data);
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}
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/**
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* Calls Connection_Pool
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* @see Connection_ConnectionPool
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* @param string $group
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* @param string $data
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* @return void
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*/
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public function sendToGroup($group, $data) {
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return $this->connectionPool->writeToGroup($group, $data);
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}
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}
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?>
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