ircbot/Classes/Connection/ConnectionHandler.php
Jan Philipp Timme 952af43b97
2010-11-21 22:48:11 +00:00

295 lines
6.0 KiB
PHP

<?php
/**
* This class is a decorator for the class SocketHandler.
* It provides a buffer for the SocketHandler, so reading and writing
* a full line won't be that much pain.
* @author jpt
* @package Connection
* @depends Socket
* @depends Misc
*/
class Connection_ConnectionHandler {
/**
* Buffer that contains incoming data.
* Contents were received from the SocketHandler.
* @var Misc_Buffer
*/
protected $buffer_incoming;
/**
* Buffer that contains outgoing data.
* Contents will be sent to the SocketHandler.
* @var Misc_Buffer
*/
protected $buffer_outgoing;
/**
* Contains the instance of the SocketHandler class.
* According to the Liskov substitution principle, decoration pattern must be used in this case.
* @var Socket_SocketHandler
*/
protected $socketHandler;
/**
* A boolean that indicates whether this Connection is a listening server socket or a usual client socket.
* @var boolean
*/
protected $is_server;
/**
* Unique Connection ID.
* @var int
*/
protected $id;
/**
* Connection Group.
* @var string
*/
protected $group;
/**
* @var string
*/
protected $protocol;
/**
* Calls parent constructor.
* @param $socket
* @param $linebreak
* @return void
*/
function __construct($socket, $id, $group = "", $protocol = "", $linebreak = "\r\n") {
$this->buffer_incoming = new Misc_Buffer($linebreak);
$this->buffer_outgoing = new Misc_Buffer($linebreak);
$this->socketHandler = new Socket_SocketHandler($socket);
$this->id = $id;
$this->group = $group;
$this->protocol = $protocol;
$this->is_server = FALSE;
}
/**
* Calls parent destructor.
* @return void
*/
function __destruct() {
unset($this->socketHandler);
}
/**
* @return string
*/
public function getProtocol() {
return $this->protocol;
}
/**
* @return string Connection Group
*/
public function getGroup() {
return $this->group;
}
/**
* @return int Connection ID
*/
public function getID() {
return $this->id;
}
/**
* Returns whether this connection is a listening socket or a general client connection socket.
* @return boolean
*/
public function isServer() {
return $this->is_server;
}
/**
* Reads from SocketHandler, writes into buffer_incoming.
* Returns a boolean that will indicate whether the socket is still okay.
* @throws Exception_SocketException
* @return boolean
*/
public function readToBuffer() {
$data = $this->socketHandler->read();
if($data === "") return FALSE;
$this->buffer_incoming->addData($data);
return TRUE;
}
/**
* Writes the buffer_outgoing to the SocketHandler.
* Returns a boolean that will indicate whether the socket is still okay.
* @throws Exception_SocketException
* @return boolean
*/
public function writeFromBuffer() {
while($this->buffer_outgoing->hasLines()) {
$result = $this->socketHandler->write($this->buffer_outgoing->getNextLine());
if($result === FALSE) return FALSE;
}
return TRUE;
}
/**
* Calls error() on Socket_SocketHandler.
* @throws Socket_SocketExceptions
* @return void
*/
public function handleSocketError() {
$this->socketHandler->error();
}
/**
* Determines whether this ConnectionHandler has data to read.
* @return boolean
*/
public function canRead() {
return $this->buffer_incoming->hasLines();
}
/**
* Determines whether this ConnectionHandler has data to write.
* @return boolean
*/
public function canWrite() {
return $this->buffer_outgoing->hasLines();
}
/**
* Reads new data into buffer_incoming.
* Returns a full line from buffer_incoming.
* @return string
*/
public function read() {
return $this->buffer_incoming->getNextLine();
}
/**
* Writes data into buffer_outgoing.
* Sends data from buffer_outgoing to the SocketHandler.
* @param $data
* @return void
*/
public function write($data) {
$this->buffer_outgoing->addData($data);
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return ressource
*/
public function accept() {
return $this->socketHandler->accept();
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return string
*/
public function getRemoteName() {
return $this->socketHandler->getRemoteName();
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return string
*/
public function getLocalName() {
return $this->socketHandler->getLocalName();
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return void
*/
public function close() {
return $this->socketHandler->close();
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return void
*/
public function connect($address, $port) {
return $this->socketHandler->connect($address, $port);
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return void
*/
public function bind($address, $port) {
return $this->socketHandler->bind($address, $port);
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return void
*/
public function listen() {
$this->is_server = TRUE;
return $this->socketHandler->listen();
}
/**
* @see Socket_SocketHandler
* @return boolean
*/
public function isConnected() {
return $this->socketHandler->isConnected();
}
/**
* @see Socket_SocketHandler
* @return boolean
*/
public function isListening() {
return $this->socketHandler->isListening();
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @throws Exception_SocketException
* @return ressource
*/
public function getSocket() {
return $this->socketHandler->getSocket();
}
/**
* @return Socket_SocketHandler
*/
public function getSocketHandler() {
return $this->socketHandler;
}
/**
* Calls SocketHandler
* @see Socket_SocketHandler
* @return void
*/
public function hasBeenAccepted() {
return $this->socketHandler->hasBeenAccepted();
}
}
?>