295 lines
6.0 KiB
PHP
295 lines
6.0 KiB
PHP
<?php
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/**
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* This class is a decorator for the class SocketHandler.
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* It provides a buffer for the SocketHandler, so reading and writing
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* a full line won't be that much pain.
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* @author jpt
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* @package Connection
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* @depends Socket
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* @depends Misc
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*/
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class Connection_ConnectionHandler {
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/**
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* Buffer that contains incoming data.
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* Contents were received from the SocketHandler.
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* @var Misc_Buffer
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*/
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protected $buffer_incoming;
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/**
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* Buffer that contains outgoing data.
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* Contents will be sent to the SocketHandler.
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* @var Misc_Buffer
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*/
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protected $buffer_outgoing;
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/**
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* Contains the instance of the SocketHandler class.
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* According to the Liskov substitution principle, decoration pattern must be used in this case.
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* @var Socket_SocketHandler
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*/
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protected $socketHandler;
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/**
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* A boolean that indicates whether this Connection is a listening server socket or a usual client socket.
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* @var boolean
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*/
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protected $is_server;
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/**
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* Unique Connection ID.
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* @var int
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*/
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protected $id;
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/**
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* Connection Group.
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* @var string
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*/
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protected $group;
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/**
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* @var string
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*/
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protected $protocol;
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/**
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* Calls parent constructor.
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* @param $socket
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* @param $linebreak
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* @return void
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*/
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function __construct($socket, $id, $group = "", $protocol = "", $linebreak = "\r\n") {
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$this->buffer_incoming = new Misc_Buffer($linebreak);
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$this->buffer_outgoing = new Misc_Buffer($linebreak);
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$this->socketHandler = new Socket_SocketHandler($socket);
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$this->id = $id;
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$this->group = $group;
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$this->protocol = $protocol;
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$this->is_server = FALSE;
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}
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/**
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* Calls parent destructor.
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* @return void
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*/
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function __destruct() {
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unset($this->socketHandler);
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}
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/**
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* @return string
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*/
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public function getProtocol() {
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return $this->protocol;
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}
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/**
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* @return string Connection Group
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*/
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public function getGroup() {
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return $this->group;
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}
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/**
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* @return int Connection ID
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*/
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public function getID() {
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return $this->id;
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}
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/**
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* Returns whether this connection is a listening socket or a general client connection socket.
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* @return boolean
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*/
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public function isServer() {
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return $this->is_server;
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}
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/**
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* Reads from SocketHandler, writes into buffer_incoming.
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* Returns a boolean that will indicate whether the socket is still okay.
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* @throws Exception_SocketException
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* @return boolean
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*/
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public function readToBuffer() {
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$data = $this->socketHandler->read();
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if($data === "") return FALSE;
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$this->buffer_incoming->addData($data);
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return TRUE;
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}
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/**
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* Writes the buffer_outgoing to the SocketHandler.
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* Returns a boolean that will indicate whether the socket is still okay.
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* @throws Exception_SocketException
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* @return boolean
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*/
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public function writeFromBuffer() {
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while($this->buffer_outgoing->hasLines()) {
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$result = $this->socketHandler->write($this->buffer_outgoing->getNextLine());
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if($result === FALSE) return FALSE;
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}
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return TRUE;
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}
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/**
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* Calls error() on Socket_SocketHandler.
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* @throws Socket_SocketExceptions
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* @return void
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*/
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public function handleSocketError() {
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$this->socketHandler->error();
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}
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/**
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* Determines whether this ConnectionHandler has data to read.
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* @return boolean
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*/
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public function canRead() {
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return $this->buffer_incoming->hasLines();
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}
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/**
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* Determines whether this ConnectionHandler has data to write.
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* @return boolean
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*/
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public function canWrite() {
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return $this->buffer_outgoing->hasLines();
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}
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/**
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* Reads new data into buffer_incoming.
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* Returns a full line from buffer_incoming.
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* @return string
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*/
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public function read() {
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return $this->buffer_incoming->getNextLine();
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}
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/**
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* Writes data into buffer_outgoing.
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* Sends data from buffer_outgoing to the SocketHandler.
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* @param $data
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* @return void
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*/
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public function write($data) {
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$this->buffer_outgoing->addData($data);
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return ressource
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*/
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public function accept() {
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return $this->socketHandler->accept();
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return string
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*/
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public function getRemoteName() {
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return $this->socketHandler->getRemoteName();
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return string
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*/
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public function getLocalName() {
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return $this->socketHandler->getLocalName();
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return void
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*/
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public function close() {
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return $this->socketHandler->close();
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return void
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*/
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public function connect($address, $port) {
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return $this->socketHandler->connect($address, $port);
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return void
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*/
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public function bind($address, $port) {
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return $this->socketHandler->bind($address, $port);
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return void
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*/
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public function listen() {
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$this->is_server = TRUE;
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return $this->socketHandler->listen();
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}
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/**
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* @see Socket_SocketHandler
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* @return boolean
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*/
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public function isConnected() {
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return $this->socketHandler->isConnected();
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}
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/**
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* @see Socket_SocketHandler
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* @return boolean
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*/
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public function isListening() {
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return $this->socketHandler->isListening();
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @throws Exception_SocketException
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* @return ressource
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*/
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public function getSocket() {
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return $this->socketHandler->getSocket();
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}
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/**
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* @return Socket_SocketHandler
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*/
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public function getSocketHandler() {
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return $this->socketHandler;
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}
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/**
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* Calls SocketHandler
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* @see Socket_SocketHandler
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* @return void
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*/
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public function hasBeenAccepted() {
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return $this->socketHandler->hasBeenAccepted();
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}
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}
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?>
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