zombiebomb/zombiebomb.c

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2016-09-30 23:43:52 +02:00
#define _GNU_SOURCE
#include <sched.h>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
int childMain(void* args) {
return 0;
}
void spawnZombies(int number) {
int numForks = 0;
int neverStop;
int forkResult;
if(number > 0) {
printf("I will try to spawn %d zombies.\n", number);
neverStop = 0;
} else if(number == 0) {
printf("I will spawn as many zombies as possible.\n");
neverStop = 1;
} else {
printf("I have no idea what to do, doing nothing instead!");
return;
}
while(neverStop == 1 || numForks < number) {
//forkResult = clone(childMain, (void*) NULL, 0, (void*) NULL, (pid_t*) NULL, (struct user_desc*) NULL, (pid_t*) NULL);
forkResult = fork();
switch(forkResult) {
case -1:
// Forking did not work
break;
case 0:
// Child process at work, let's end this.
exit(0);
break;
default:
// Parent shall continue forking ...
numForks++;
break;
}
}
}
int main(int argc, char* argv[]) {
int targetNumber;
if(argc == 2) {
targetNumber = atoi(argv[1]);
} else {
printf("Usage: %s number, pass 0 to spawn as many zombies as possible\n", argv[0]);
return 1;
}
spawnZombies(targetNumber);
printf("All zombies have been spawned. Use CTRL+C to exit.\n");
// Wait
while(1) {
sleep(60);
}
// That's it. Let somebody else clean up this mess.
return 0;
}