mirror of
https://github.com/go-gitea/gitea.git
synced 2024-11-30 01:29:52 +01:00
61 lines
2.2 KiB
Go
61 lines
2.2 KiB
Go
|
// Copyright (C) MongoDB, Inc. 2017-present.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License"); you may
|
||
|
// not use this file except in compliance with the License. You may obtain
|
||
|
// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Based on gopkg.in/mgo.v2/bson by Gustavo Niemeyer
|
||
|
// See THIRD-PARTY-NOTICES for original license terms.
|
||
|
|
||
|
// +build go1.9
|
||
|
|
||
|
package bson // import "go.mongodb.org/mongo-driver/bson"
|
||
|
|
||
|
import (
|
||
|
"go.mongodb.org/mongo-driver/bson/primitive"
|
||
|
)
|
||
|
|
||
|
// Zeroer allows custom struct types to implement a report of zero
|
||
|
// state. All struct types that don't implement Zeroer or where IsZero
|
||
|
// returns false are considered to be not zero.
|
||
|
type Zeroer interface {
|
||
|
IsZero() bool
|
||
|
}
|
||
|
|
||
|
// D represents a BSON Document. This type can be used to represent BSON in a concise and readable
|
||
|
// manner. It should generally be used when serializing to BSON. For deserializing, the Raw or
|
||
|
// Document types should be used.
|
||
|
//
|
||
|
// Example usage:
|
||
|
//
|
||
|
// bson.D{{"foo", "bar"}, {"hello", "world"}, {"pi", 3.14159}}
|
||
|
//
|
||
|
// This type should be used in situations where order matters, such as MongoDB commands. If the
|
||
|
// order is not important, a map is more comfortable and concise.
|
||
|
type D = primitive.D
|
||
|
|
||
|
// E represents a BSON element for a D. It is usually used inside a D.
|
||
|
type E = primitive.E
|
||
|
|
||
|
// M is an unordered, concise representation of a BSON Document. It should generally be used to
|
||
|
// serialize BSON when the order of the elements of a BSON document do not matter. If the element
|
||
|
// order matters, use a D instead.
|
||
|
//
|
||
|
// Example usage:
|
||
|
//
|
||
|
// bson.M{"foo": "bar", "hello": "world", "pi": 3.14159}
|
||
|
//
|
||
|
// This type is handled in the encoders as a regular map[string]interface{}. The elements will be
|
||
|
// serialized in an undefined, random order, and the order will be different each time.
|
||
|
type M = primitive.M
|
||
|
|
||
|
// An A represents a BSON array. This type can be used to represent a BSON array in a concise and
|
||
|
// readable manner. It should generally be used when serializing to BSON. For deserializing, the
|
||
|
// RawArray or Array types should be used.
|
||
|
//
|
||
|
// Example usage:
|
||
|
//
|
||
|
// bson.A{"bar", "world", 3.14159, bson.D{{"qux", 12345}}}
|
||
|
//
|
||
|
type A = primitive.A
|