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Migrations should never use model structs directly, because the model structs can be different in different releases. e.g. if one migration uses "User" model, it works in the early releases, then one day, when the User model changes, the migration breaks because it will use the new (incorrect) User model, it should only use the old User model. The same to "modules/structs". --------- Signed-off-by: wxiaoguang <wxiaoguang@gmail.com> Co-authored-by: delvh <dev.lh@web.de>
49 lines
1.0 KiB
Go
49 lines
1.0 KiB
Go
// Copyright 2023 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package v1_20
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import (
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"gitea.dev/modelmigration/base"
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"gitea.dev/modules/log"
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)
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func FixExternalTrackerAndExternalWikiAccessModeInOwnerAndAdminTeam(x base.EngineMigration) error {
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type UnitType int
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type AccessMode int
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type TeamUnit struct {
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ID int64 `xorm:"pk autoincr"`
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Type UnitType `xorm:"UNIQUE(s)"`
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AccessMode AccessMode
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}
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const (
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// AccessModeRead read access
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AccessModeRead = 1
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// Unit Type
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TypeExternalWiki = 6
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TypeExternalTracker = 7
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)
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sess := x.NewSession()
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defer sess.Close()
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if err := sess.Begin(); err != nil {
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return err
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}
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count, err := sess.Table("team_unit").
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Where("type IN (?, ?) AND access_mode > ?", TypeExternalWiki, TypeExternalTracker, AccessModeRead).
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Update(&TeamUnit{
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AccessMode: AccessModeRead,
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})
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if err != nil {
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return err
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}
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log.Debug("Updated %d ExternalTracker and ExternalWiki access mode to belong to owner and admin", count)
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return sess.Commit()
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}
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