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The 3-shard combined unit run came in at 11:42 wall (slowest shard), slightly worse than the prior parallel-jobs setup (10:55). The per-shard race-instrumented compile happens cold for each job and doesn't shard, so per-shard test work was ~67% higher than a clean 3-way split would suggest. N=4 amortizes that overhead across more runners. Co-Authored-By: Claude (Opus 4.7) <noreply@anthropic.com>