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	* Fix #27645 * Add config options `MATH_CODE_BLOCK_DETECTION`, problematic syntaxes are disabled by default * Fix #33639 * Add config options `RENDER_OPTIONS_*`, old behaviors are kept
		
			
				
	
	
		
			256 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			256 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package util
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import (
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	"bytes"
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	"crypto/rand"
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	"fmt"
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	"math/big"
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	"strconv"
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	"strings"
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	"golang.org/x/text/cases"
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	"golang.org/x/text/language"
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)
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// IsEmptyString checks if the provided string is empty
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func IsEmptyString(s string) bool {
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	return len(strings.TrimSpace(s)) == 0
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}
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// NormalizeEOL will convert Windows (CRLF) and Mac (CR) EOLs to UNIX (LF)
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func NormalizeEOL(input []byte) []byte {
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	var right, left, pos int
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	if right = bytes.IndexByte(input, '\r'); right == -1 {
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		return input
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	}
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	length := len(input)
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	tmp := make([]byte, length)
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	// We know that left < length because otherwise right would be -1 from IndexByte.
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	copy(tmp[pos:pos+right], input[left:left+right])
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	pos += right
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	tmp[pos] = '\n'
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	left += right + 1
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	pos++
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	for left < length {
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		if input[left] == '\n' {
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			left++
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		}
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		right = bytes.IndexByte(input[left:], '\r')
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		if right == -1 {
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			copy(tmp[pos:], input[left:])
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			pos += length - left
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			break
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		}
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		copy(tmp[pos:pos+right], input[left:left+right])
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		pos += right
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		tmp[pos] = '\n'
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		left += right + 1
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		pos++
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	}
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	return tmp[:pos]
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}
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// CryptoRandomInt returns a crypto random integer between 0 and limit, inclusive
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func CryptoRandomInt(limit int64) (int64, error) {
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	rInt, err := rand.Int(rand.Reader, big.NewInt(limit))
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	if err != nil {
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		return 0, err
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	}
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	return rInt.Int64(), nil
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}
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const alphanumericalChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
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// CryptoRandomString generates a crypto random alphanumerical string, each byte is generated by [0,61] range
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func CryptoRandomString(length int64) (string, error) {
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	buf := make([]byte, length)
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	limit := int64(len(alphanumericalChars))
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	for i := range buf {
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		num, err := CryptoRandomInt(limit)
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		if err != nil {
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			return "", err
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		}
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		buf[i] = alphanumericalChars[num]
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	}
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	return string(buf), nil
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}
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// CryptoRandomBytes generates `length` crypto bytes
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// This differs from CryptoRandomString, as each byte in CryptoRandomString is generated by [0,61] range
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// This function generates totally random bytes, each byte is generated by [0,255] range
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func CryptoRandomBytes(length int64) ([]byte, error) {
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	buf := make([]byte, length)
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	_, err := rand.Read(buf)
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	return buf, err
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}
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// ToUpperASCII returns s with all ASCII letters mapped to their upper case.
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func ToUpperASCII(s string) string {
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	b := []byte(s)
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	for i, c := range b {
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		if 'a' <= c && c <= 'z' {
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			b[i] -= 'a' - 'A'
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		}
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	}
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	return string(b)
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}
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// ToTitleCase returns s with all english words capitalized
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func ToTitleCase(s string) string {
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	// `cases.Title` is not thread-safe, do not use global shared variable for it
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	return cases.Title(language.English).String(s)
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}
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// ToTitleCaseNoLower returns s with all english words capitalized without lower-casing
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func ToTitleCaseNoLower(s string) string {
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	// `cases.Title` is not thread-safe, do not use global shared variable for it
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	return cases.Title(language.English, cases.NoLower).String(s)
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}
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// ToInt64 transform a given int into int64.
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func ToInt64(number any) (int64, error) {
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	var value int64
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	switch v := number.(type) {
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	case int:
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		value = int64(v)
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	case int8:
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		value = int64(v)
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	case int16:
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		value = int64(v)
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	case int32:
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		value = int64(v)
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	case int64:
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		value = v
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	case uint:
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		value = int64(v)
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	case uint8:
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		value = int64(v)
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	case uint16:
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		value = int64(v)
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	case uint32:
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		value = int64(v)
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	case uint64:
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		value = int64(v)
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	case float32:
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		value = int64(v)
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	case float64:
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		value = int64(v)
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	case string:
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		var err error
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		if value, err = strconv.ParseInt(v, 10, 64); err != nil {
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			return 0, err
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		}
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	default:
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		return 0, fmt.Errorf("unable to convert %v to int64", number)
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	}
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	return value, nil
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}
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// ToFloat64 transform a given int into float64.
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func ToFloat64(number any) (float64, error) {
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	var value float64
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	switch v := number.(type) {
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	case int:
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		value = float64(v)
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	case int8:
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		value = float64(v)
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	case int16:
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		value = float64(v)
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	case int32:
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		value = float64(v)
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	case int64:
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		value = float64(v)
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	case uint:
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		value = float64(v)
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	case uint8:
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		value = float64(v)
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	case uint16:
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		value = float64(v)
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	case uint32:
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		value = float64(v)
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	case uint64:
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		value = float64(v)
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	case float32:
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		value = float64(v)
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	case float64:
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		value = v
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	case string:
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		var err error
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		if value, err = strconv.ParseFloat(v, 64); err != nil {
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			return 0, err
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		}
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	default:
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		return 0, fmt.Errorf("unable to convert %v to float64", number)
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	}
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	return value, nil
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}
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// ToPointer returns the pointer of a copy of any given value
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func ToPointer[T any](val T) *T {
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	return &val
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}
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// Iif is an "inline-if", it returns "trueVal" if "condition" is true, otherwise "falseVal"
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func Iif[T any](condition bool, trueVal, falseVal T) T {
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	if condition {
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		return trueVal
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	}
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	return falseVal
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}
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// IfZero returns "def" if "v" is a zero value, otherwise "v"
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func IfZero[T comparable](v, def T) T {
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	var zero T
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	if v == zero {
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		return def
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	}
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	return v
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}
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func IfEmpty[T any](v, def []T) []T {
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	if len(v) == 0 {
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		return def
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	}
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	return v
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}
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// OptionalArg helps the "optional argument" in Golang:
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//
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//	func foo(optArg ...int) { return OptionalArg(optArg) }
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//		calling `foo()` gets zero value 0, calling `foo(100)` gets 100
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//	func bar(optArg ...int) { return OptionalArg(optArg, 42) }
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//		calling `bar()` gets default value 42, calling `bar(100)` gets 100
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//
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// Passing more than 1 item to `optArg` or `defaultValue` is undefined behavior.
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// At the moment only the first item is used.
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func OptionalArg[T any](optArg []T, defaultValue ...T) (ret T) {
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	if len(optArg) >= 1 {
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		return optArg[0]
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	}
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	if len(defaultValue) >= 1 {
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		return defaultValue[0]
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	}
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	return ret
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}
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func ReserveLineBreakForTextarea(input string) string {
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	// Since the content is from a form which is a textarea, the line endings are \r\n.
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	// It's a standard behavior of HTML.
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	// But we want to store them as \n like what GitHub does.
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	// And users are unlikely to really need to keep the \r.
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	// Other than this, we should respect the original content, even leading or trailing spaces.
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	return strings.ReplaceAll(input, "\r\n", "\n")
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}
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