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9302eba971
* DBContext is just a Context This PR removes some of the specialness from the DBContext and makes it context This allows us to simplify the GetEngine code to wrap around any context in future and means that we can change our loadRepo(e Engine) functions to simply take contexts. Signed-off-by: Andrew Thornton <art27@cantab.net> * fix unit tests Signed-off-by: Andrew Thornton <art27@cantab.net> * another place that needs to set the initial context Signed-off-by: Andrew Thornton <art27@cantab.net> * avoid race Signed-off-by: Andrew Thornton <art27@cantab.net> * change attachment error Signed-off-by: Andrew Thornton <art27@cantab.net>
347 lines
8.9 KiB
Go
347 lines
8.9 KiB
Go
// Copyright 2014 The Gogs Authors. All rights reserved.
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// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"fmt"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/log"
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)
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// AccessMode specifies the users access mode
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type AccessMode int
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const (
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// AccessModeNone no access
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AccessModeNone AccessMode = iota // 0
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// AccessModeRead read access
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AccessModeRead // 1
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// AccessModeWrite write access
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AccessModeWrite // 2
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// AccessModeAdmin admin access
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AccessModeAdmin // 3
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// AccessModeOwner owner access
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AccessModeOwner // 4
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)
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func (mode AccessMode) String() string {
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switch mode {
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case AccessModeRead:
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return "read"
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case AccessModeWrite:
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return "write"
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case AccessModeAdmin:
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return "admin"
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case AccessModeOwner:
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return "owner"
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default:
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return "none"
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}
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}
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// ColorFormat provides a ColorFormatted version of this AccessMode
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func (mode AccessMode) ColorFormat(s fmt.State) {
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log.ColorFprintf(s, "%d:%s",
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log.NewColoredIDValue(mode),
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mode)
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}
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// ParseAccessMode returns corresponding access mode to given permission string.
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func ParseAccessMode(permission string) AccessMode {
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switch permission {
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case "write":
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return AccessModeWrite
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case "admin":
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return AccessModeAdmin
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default:
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return AccessModeRead
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}
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}
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// Access represents the highest access level of a user to the repository. The only access type
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// that is not in this table is the real owner of a repository. In case of an organization
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// repository, the members of the owners team are in this table.
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type Access struct {
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ID int64 `xorm:"pk autoincr"`
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UserID int64 `xorm:"UNIQUE(s)"`
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RepoID int64 `xorm:"UNIQUE(s)"`
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Mode AccessMode
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}
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func init() {
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db.RegisterModel(new(Access))
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}
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func accessLevel(e db.Engine, user *User, repo *Repository) (AccessMode, error) {
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mode := AccessModeNone
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var userID int64
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restricted := false
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if user != nil {
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userID = user.ID
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restricted = user.IsRestricted
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}
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if !restricted && !repo.IsPrivate {
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mode = AccessModeRead
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}
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if userID == 0 {
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return mode, nil
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}
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if userID == repo.OwnerID {
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return AccessModeOwner, nil
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}
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a := &Access{UserID: userID, RepoID: repo.ID}
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if has, err := e.Get(a); !has || err != nil {
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return mode, err
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}
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return a.Mode, nil
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}
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type repoAccess struct {
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Access `xorm:"extends"`
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Repository `xorm:"extends"`
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}
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func (repoAccess) TableName() string {
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return "access"
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}
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// GetRepositoryAccesses finds all repositories with their access mode where a user has access but does not own.
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func (user *User) GetRepositoryAccesses() (map[*Repository]AccessMode, error) {
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rows, err := db.GetEngine(db.DefaultContext).
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Join("INNER", "repository", "repository.id = access.repo_id").
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Where("access.user_id = ?", user.ID).
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And("repository.owner_id <> ?", user.ID).
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Rows(new(repoAccess))
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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repos := make(map[*Repository]AccessMode, 10)
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ownerCache := make(map[int64]*User, 10)
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for rows.Next() {
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var repo repoAccess
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err = rows.Scan(&repo)
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if err != nil {
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return nil, err
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}
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var ok bool
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if repo.Owner, ok = ownerCache[repo.OwnerID]; !ok {
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if err = repo.GetOwner(); err != nil {
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return nil, err
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}
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ownerCache[repo.OwnerID] = repo.Owner
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}
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repos[&repo.Repository] = repo.Access.Mode
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}
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return repos, nil
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}
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// GetAccessibleRepositories finds repositories which the user has access but does not own.
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// If limit is smaller than 1 means returns all found results.
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func (user *User) GetAccessibleRepositories(limit int) (repos []*Repository, _ error) {
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sess := db.GetEngine(db.DefaultContext).
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Where("owner_id !=? ", user.ID).
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Desc("updated_unix")
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if limit > 0 {
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sess.Limit(limit)
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repos = make([]*Repository, 0, limit)
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} else {
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repos = make([]*Repository, 0, 10)
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}
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return repos, sess.
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Join("INNER", "access", "access.user_id = ? AND access.repo_id = repository.id", user.ID).
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Find(&repos)
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}
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func maxAccessMode(modes ...AccessMode) AccessMode {
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max := AccessModeNone
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for _, mode := range modes {
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if mode > max {
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max = mode
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}
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}
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return max
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}
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type userAccess struct {
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User *User
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Mode AccessMode
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}
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// updateUserAccess updates an access map so that user has at least mode
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func updateUserAccess(accessMap map[int64]*userAccess, user *User, mode AccessMode) {
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if ua, ok := accessMap[user.ID]; ok {
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ua.Mode = maxAccessMode(ua.Mode, mode)
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} else {
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accessMap[user.ID] = &userAccess{User: user, Mode: mode}
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}
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}
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// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
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func (repo *Repository) refreshAccesses(e db.Engine, accessMap map[int64]*userAccess) (err error) {
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minMode := AccessModeRead
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if !repo.IsPrivate {
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minMode = AccessModeWrite
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}
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newAccesses := make([]Access, 0, len(accessMap))
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for userID, ua := range accessMap {
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if ua.Mode < minMode && !ua.User.IsRestricted {
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continue
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}
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newAccesses = append(newAccesses, Access{
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UserID: userID,
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RepoID: repo.ID,
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Mode: ua.Mode,
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})
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}
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// Delete old accesses and insert new ones for repository.
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if _, err = e.Delete(&Access{RepoID: repo.ID}); err != nil {
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return fmt.Errorf("delete old accesses: %v", err)
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}
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if len(newAccesses) == 0 {
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return nil
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}
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if _, err = e.Insert(newAccesses); err != nil {
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return fmt.Errorf("insert new accesses: %v", err)
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}
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return nil
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}
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// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
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func (repo *Repository) refreshCollaboratorAccesses(e db.Engine, accessMap map[int64]*userAccess) error {
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collaborators, err := repo.getCollaborators(e, ListOptions{})
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if err != nil {
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return fmt.Errorf("getCollaborations: %v", err)
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}
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for _, c := range collaborators {
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updateUserAccess(accessMap, c.User, c.Collaboration.Mode)
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}
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return nil
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}
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// recalculateTeamAccesses recalculates new accesses for teams of an organization
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// except the team whose ID is given. It is used to assign a team ID when
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// remove repository from that team.
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func (repo *Repository) recalculateTeamAccesses(e db.Engine, ignTeamID int64) (err error) {
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accessMap := make(map[int64]*userAccess, 20)
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if err = repo.getOwner(e); err != nil {
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return err
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} else if !repo.Owner.IsOrganization() {
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return fmt.Errorf("owner is not an organization: %d", repo.OwnerID)
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}
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if err = repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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if err = repo.Owner.loadTeams(e); err != nil {
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return err
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}
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for _, t := range repo.Owner.Teams {
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if t.ID == ignTeamID {
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continue
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}
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// Owner team gets owner access, and skip for teams that do not
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// have relations with repository.
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if t.IsOwnerTeam() {
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t.Authorize = AccessModeOwner
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} else if !t.hasRepository(e, repo.ID) {
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continue
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}
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if err = t.getMembers(e); err != nil {
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return fmt.Errorf("getMembers '%d': %v", t.ID, err)
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}
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for _, m := range t.Members {
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updateUserAccess(accessMap, m, t.Authorize)
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}
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}
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return repo.refreshAccesses(e, accessMap)
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}
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// recalculateUserAccess recalculates new access for a single user
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// Usable if we know access only affected one user
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func (repo *Repository) recalculateUserAccess(e db.Engine, uid int64) (err error) {
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minMode := AccessModeRead
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if !repo.IsPrivate {
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minMode = AccessModeWrite
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}
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accessMode := AccessModeNone
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collaborator, err := repo.getCollaboration(e, uid)
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if err != nil {
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return err
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} else if collaborator != nil {
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accessMode = collaborator.Mode
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}
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if err = repo.getOwner(e); err != nil {
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return err
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} else if repo.Owner.IsOrganization() {
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var teams []Team
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if err := e.Join("INNER", "team_repo", "team_repo.team_id = team.id").
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Join("INNER", "team_user", "team_user.team_id = team.id").
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Where("team.org_id = ?", repo.OwnerID).
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And("team_repo.repo_id=?", repo.ID).
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And("team_user.uid=?", uid).
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Find(&teams); err != nil {
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return err
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}
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for _, t := range teams {
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if t.IsOwnerTeam() {
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t.Authorize = AccessModeOwner
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}
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accessMode = maxAccessMode(accessMode, t.Authorize)
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}
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}
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// Delete old user accesses and insert new one for repository.
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if _, err = e.Delete(&Access{RepoID: repo.ID, UserID: uid}); err != nil {
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return fmt.Errorf("delete old user accesses: %v", err)
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} else if accessMode >= minMode {
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if _, err = e.Insert(&Access{RepoID: repo.ID, UserID: uid, Mode: accessMode}); err != nil {
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return fmt.Errorf("insert new user accesses: %v", err)
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}
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}
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return nil
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}
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func (repo *Repository) recalculateAccesses(e db.Engine) error {
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if repo.Owner.IsOrganization() {
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return repo.recalculateTeamAccesses(e, 0)
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}
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accessMap := make(map[int64]*userAccess, 20)
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if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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return repo.refreshAccesses(e, accessMap)
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}
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// RecalculateAccesses recalculates all accesses for repository.
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func (repo *Repository) RecalculateAccesses() error {
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return repo.recalculateAccesses(db.GetEngine(db.DefaultContext))
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}
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