2016-01-06 17:36:04 +01:00
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#ifndef HOUGH_MACHINE_C
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#define HOUGH_MACHINE_C
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#include <QtGlobal>
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#include <QMainWindow>
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#include <QColor>
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#include <iostream>
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#include <math.h>
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2016-01-06 18:30:00 +01:00
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#include "lazy_image.cpp"
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2016-01-06 17:36:04 +01:00
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class HoughMachine {
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private:
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2016-01-06 18:30:00 +01:00
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LazyImage* original;
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LazyImage* working_copy;
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2016-01-06 17:36:04 +01:00
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2016-01-06 18:30:00 +01:00
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int x_center;
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int y_center;
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int n_ang;
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double d_ang;
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int n_rad;
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double d_rad;
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int* hough_arr;
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2016-01-07 18:45:22 +01:00
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int matching_threshold;
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2016-01-08 01:57:16 +01:00
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int bresenham_orientation_sector;
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2016-01-06 17:36:04 +01:00
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public:
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2016-01-06 18:30:00 +01:00
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HoughMachine(LazyImage* original, LazyImage* working_copy) {
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this->original = original;
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this->working_copy = working_copy;
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this->hough_arr = NULL;
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2016-01-06 17:36:04 +01:00
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};
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~HoughMachine() {
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2016-01-06 18:30:00 +01:00
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this->reset();
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};
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void reset(void) {
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this->x_center = 0;
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this->y_center = 0;
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this->n_ang = 0;
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this->d_ang = 0;
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this->n_rad = 0;
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this->d_rad = 0;
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2016-01-07 09:45:52 +01:00
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if(this->hough_arr != NULL) {
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2016-01-06 18:30:00 +01:00
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free(this->hough_arr);
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this->hough_arr = NULL;
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}
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2016-01-07 18:45:22 +01:00
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this->matching_threshold = 0;
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2016-01-08 01:57:16 +01:00
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this->bresenham_orientation_sector = 0;
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2016-01-07 18:45:22 +01:00
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};
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void setMatchingThreshold(int matching_threshold) {
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// If negative, pixels greater than the absolute value match.
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// If positive, pixels less than the absolute value match.
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this->matching_threshold = matching_threshold;
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2016-01-06 17:36:04 +01:00
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};
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2016-01-06 18:30:00 +01:00
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void run(int a_steps, int r_steps) {
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this->x_center = this->original->width()/2;
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this->y_center = this->original->height()/2;
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this->n_ang = a_steps;
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this->d_ang = M_PI / this->n_ang;
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this->n_rad = r_steps;
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double r_max = sqrt(pow(this->x_center, 2) + pow(this->y_center, 2));
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this->d_rad = (2*r_max)/this->n_rad;
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this->hough_arr = (int*) malloc(sizeof(int) * this->n_ang * this->n_rad);
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for(int i=0; i< this->n_ang*this->n_rad; i++) this->hough_arr[i] = 0;
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2016-01-07 18:38:36 +01:00
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std::cout << "Hough params: x_center: " << this->x_center << ", y_center: " << this->y_center << std::endl;
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std::cout << "n_ang: " << this->n_ang << ", d_ang: " << this->d_ang << std::endl;
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std::cout << "n_rad: " << this->n_rad << ", d_rad: " << this->d_rad << ", r_max: " << r_max << std::endl;
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2016-01-06 18:30:00 +01:00
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this->fillHoughAccumulator();
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this->debugShow();
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};
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void fillHoughAccumulator() {
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for(int v=0; v<this->original->height(); v++) {
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for(int u=0; u<this->original->width(); u++) {
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QColor pixel = QColor::fromRgb(this->original->getPixel(u, v, LazyImage::DEFAULT));
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int h, s, l;
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pixel.getHsl(&h, &s, &l);
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2016-01-07 18:45:22 +01:00
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if(this->matching_threshold > 0) {
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int threshold = this->matching_threshold;
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2016-01-07 18:57:26 +01:00
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std::cout << "Comparing " << l << " < " << threshold << std::endl;
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2016-01-07 18:45:22 +01:00
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if(l < threshold) this->doPixel(u, v);
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} else {
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int threshold = -this->matching_threshold;
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2016-01-07 18:57:26 +01:00
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std::cout << "Comparing " << l << " > " << threshold << std::endl;
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2016-01-07 18:45:22 +01:00
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if(l > threshold) this->doPixel(u, v);
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2016-01-06 18:30:00 +01:00
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}
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}
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}
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};
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void doPixel(int u, int v) {
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int x = u - this->x_center;
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int y = v - this->y_center;
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for(int a=0; a<this->n_ang; a++) {
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double theta = this->d_ang * a;
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int r = (int) qRound( (x*cos(theta) + y*sin(theta)) / this->d_rad ) + this->n_rad / 2;
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if(r >= 0 && r < this->n_rad) {
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this->hough_arr[a*this->n_ang+r] += 1;
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}
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}
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};
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2016-01-07 18:45:22 +01:00
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void drawLines(int n) {
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// TODO: Sort stuff in hough_arr by value, get the n top values and draw them using bresenham.
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2016-01-08 01:37:07 +01:00
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// put all of them into a custom struct (a, r, value). Now sort these fuckers!
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};
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2016-01-08 01:57:16 +01:00
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2016-01-08 01:37:07 +01:00
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void drawLineBresenham(int start_x, int start_y, int end_x, int end_y) {
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this->bresenham_orientation_sector = this->getOrientationSector(end_x - start_x, end_y - start_y);
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// Now adapt input
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// Output will be adapted in setPixel()
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};
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void bresenham(int start_x, int start_y, int end_x, int end_y) {
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int x, y;
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int delta_x, delta_y;
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int d;
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int delta_ne, delta_e;
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x = start_x;
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y = start_y;
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delta_x = end_x - start_x;
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delta_y = end_y - start_y;
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delta_ne = 2 * (delta_y - delta_x);
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delta_e = 2 * delta_y;
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d = 2 * delta_y - delta_x;
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this->setPixel(x, y);
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while(x < end_x) {
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if(d >= 0) {
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d += delta_ne; x++; y++;
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} else {
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d += delta_e; x++;
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}
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this->setPixel(x, y);
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}
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};
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2016-01-08 01:57:16 +01:00
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int getOrientationSector(double dx, double dy) {
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// Matrix multiplication with rotation matrix pi/8
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//
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// cos(pi/8) -sin(pi/8)
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// sin(pi/8) cos(pi/8)
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// TODO: Move these somewhere else!
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double octangle = M_PI/8;
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double cosoct = cos(octangle);
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double sinoct = sin(octangle);
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double neg_sinoct = -sinoct;
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// Do matrix multiplication
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double new_dx = dx * cosoct + dy * neg_sinoct;
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double new_dy = dx * sinoct + dy * cosoct;
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if(new_dy < 0) {
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new_dx = -new_dx;
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new_dy = -new_dy;
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}
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int orientation_sector;
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if(new_dx >= 0 && new_dx >= new_dy) orientation_sector = 0;
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if(new_dx >= 0 && new_dx < new_dy) orientation_sector = 1;
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if(new_dx < 0 && -new_dx < new_dy) orientation_sector = 2;
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if(new_dx < 0 && -new_dy >= new_dy) orientation_sector = 3;
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return orientation_sector;
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};
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2016-01-08 01:37:07 +01:00
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void setPixel(int x, int y) {
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int color = QColor::fromRgb(0, 255, 0).rgb();
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2016-01-08 01:57:16 +01:00
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switch(this->bresenham_orientation_sector) {
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case 0:
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break;
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case 1:
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//TODO
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break;
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case 2:
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break;
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case 3:
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break;
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}
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2016-01-08 01:37:07 +01:00
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this->working_copy->getImage()->setPixel(x, y, color);
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2016-01-07 18:45:22 +01:00
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};
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2016-01-06 18:30:00 +01:00
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void debugShow() {
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std::cout << "Dimensions: " << this->n_ang << " x " << this->n_rad << " | " << std::endl;
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int max_value = 0;
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for(int i=0; i<this->n_ang*this->n_rad; i++) {
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int current_value = this->hough_arr[i];
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if(current_value > max_value) max_value = current_value;
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}
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for(int x=0; x<this->n_ang; x++) {
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for(int y=0; y<this->n_rad; y++) {
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int value = qRound(255.0*this->hough_arr[x*this->n_ang+y] / max_value);
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if(value < 0) {
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std::cout << value << std::endl;
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value = 0;
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}
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if(value > 255) {
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std::cout << value << std::endl;
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value = 255;
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}
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int color = QColor::fromRgb(value, value, value).rgb();
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this->working_copy->getImage()->setPixel(x,y,color);
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}
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}
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2016-01-06 17:36:04 +01:00
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};
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};
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#endif
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