[TASK] Restrict most common Sound-Exception to DEBUG only.
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@ -16,6 +16,7 @@ import javax.sound.sampled.Mixer;
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import javax.sound.sampled.SourceDataLine;
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import javax.sound.sampled.SourceDataLine;
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import javax.sound.sampled.UnsupportedAudioFileException;
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import javax.sound.sampled.UnsupportedAudioFileException;
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import de.teamteamteam.spacescooter.brain.GameConfig;
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import de.teamteamteam.spacescooter.utility.Loader;
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import de.teamteamteam.spacescooter.utility.Loader;
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/**
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/**
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@ -125,7 +126,7 @@ public class SoundSystem {
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}
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}
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sourceDataLine.drain();
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sourceDataLine.drain();
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} catch (javax.sound.sampled.LineUnavailableException lue) {
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} catch (javax.sound.sampled.LineUnavailableException lue) {
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System.err.println("Could not play sound: " + fSoundURL);
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if(GameConfig.DEBUG) System.err.println("Could not play sound: " + fSoundURL);
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} catch (InterruptedException ie) {
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} catch (InterruptedException ie) {
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//Nothing to do here, just falling into finally block, so we can
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//Nothing to do here, just falling into finally block, so we can
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//close the sourceDataLine without draining it.
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//close the sourceDataLine without draining it.
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