Jan Philipp Timme
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922544effd
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LevelConfig should work now. Intervals are roughly seconds.
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2014-11-25 13:37:13 +01:00 |
Jan Philipp Timme
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df8077874c
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Begin implementing spawning of stuff by ~name. :|
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2014-11-25 12:43:39 +01:00 |
JJTCM
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0e78d28e72
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Nuke now work (but dirty)
Enemys Spawn now with Button Presses (1,2,3,4,0) [Debug]
Fix ItemShield Add Value
Fix Player IncreaseHealth
Added Player IncreaseShield
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2014-11-25 12:38:57 +01:00 |
Licht
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00f48ad4a7
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Added EarthBackground
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2014-11-25 12:33:58 +01:00 |
Licht
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417c03b41c
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Added new Cloud Background
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2014-11-25 12:21:20 +01:00 |
Licht
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1d00e840ca
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Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-25 11:50:33 +01:00 |
Licht
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543cc82344
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Fixed grey background on the second explosion
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2014-11-25 11:49:56 +01:00 |
Jan Philipp Timme
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d2e28477f0
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Add spawn-Rules to LevelConfigParser feature set.
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2014-11-25 11:46:54 +01:00 |
Licht
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4e5d6bcd52
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Adding some comments
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2014-11-25 11:42:20 +01:00 |
Jan Philipp Timme
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e17e3414cd
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Move level buildup logic into Level.
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2014-11-25 11:03:14 +01:00 |
Jan Philipp Timme
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af5bc93004
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Move GameOver check into Level.
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2014-11-25 10:54:20 +01:00 |
Jan Philipp Timme
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d64eff31e0
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Make the Makefile respect levels.
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2014-11-25 10:46:44 +01:00 |
Jan Philipp Timme
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420cbd67b1
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Create a basic test level config, make the Loader parse it and do first steps actually implementing the concept.
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2014-11-25 10:45:26 +01:00 |
Sosch
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aad17c1032
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Let ItemIncreaseDamage spawn
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2014-11-24 23:48:51 +01:00 |
Sosch
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7437a5c18d
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Add rocket (fire button: y), add ItemRocket (increase rocket amount), add some comments
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2014-11-24 23:33:56 +01:00 |
JJTCM
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841875c09c
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Switch Shoot DMG
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2014-11-18 14:36:18 +01:00 |
Jan Philipp Timme
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d1fa125b61
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Begin working on level config implementation a little.
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2014-11-18 14:31:26 +01:00 |
JJTCM
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1455430046
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Readded Enemys
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2014-11-18 13:59:10 +01:00 |
JJTCM
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5baeff583f
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Replace Player Iritaion with getPlayer()
Added a Boss
Fix Item Pickup
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2014-11-18 13:59:09 +01:00 |
Licht
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4cbb91fd43
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DREVCKSFICKEKACKEKACKE
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2014-11-18 13:50:36 +01:00 |
Licht
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a3a8d690e5
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Fixed some naming conventions
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2014-11-18 13:45:51 +01:00 |
lubiana
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51af2be9c6
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Merge branch 'master' of github.com:teamteamteam/SpaceScooter
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2014-11-18 13:43:09 +01:00 |
lubiana
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7226db6ec7
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ItemOneUp
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2014-11-18 13:43:04 +01:00 |
Licht
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4ea4eea6cf
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Added specified Items, updated some ItemsCollected-Methods
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2014-11-18 13:41:21 +01:00 |
Licht
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1759efd694
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Added Nuke Item
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2014-11-18 13:34:31 +01:00 |
lubiana
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388417ea3e
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Merge branch 'master' of github.com:teamteamteam/SpaceScooter
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2014-11-18 13:14:50 +01:00 |
lubiana
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d0f8ed13b0
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new player grpahipc, new item graphic
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2014-11-18 13:14:43 +01:00 |
Licht
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6b5af72666
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Updatet a little change in the Items
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2014-11-18 13:14:21 +01:00 |
Licht
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d2bdb93e91
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Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-18 13:08:37 +01:00 |
Licht
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4e3964c31c
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Updated Items and added the first advanced Item-Icons
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2014-11-18 13:08:08 +01:00 |
ramapcsx2
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887e388735
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Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-18 12:47:23 +01:00 |
ramapcsx2
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e8122b50fb
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disable one expensive anti aliasing option. look is still good, performance++
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2014-11-18 12:46:18 +01:00 |
Licht
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f75a93b5cf
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Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-18 12:19:19 +01:00 |
Licht
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440325022b
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Added Image for Heal Power-Up
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2014-11-18 12:18:44 +01:00 |
ramapcsx2
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cea77cd081
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quick debug helper hack
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2014-11-18 12:11:22 +01:00 |
Jan Philipp Timme
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9db6c3ad2f
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Add debug target to Makefile for computers without jar command. >.>
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2014-11-18 09:52:06 +01:00 |
ramapcsx2
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d857bf47db
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delete meta file
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2014-11-18 00:30:45 +01:00 |
ramapcsx2
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1d5f00f10a
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a bunch of sound effects, should we still need more
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2014-11-18 00:28:14 +01:00 |
ramapcsx2
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55fa6a3390
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2 more sound effects
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2014-11-17 23:56:32 +01:00 |
Jan Philipp Timme
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9b0ed3e3de
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Revert "Always enable opengl acceleration, no matter where."
This reverts commit 51038411fb .
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2014-11-12 19:37:37 +01:00 |
Jan Philipp Timme
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51038411fb
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Always enable opengl acceleration, no matter where.
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2014-11-12 19:32:57 +01:00 |
Jan Philipp Timme
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c5b76fbdf9
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Cache inset offsets used to translate Graphics2D object.
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2014-11-12 11:20:27 +01:00 |
Jan Philipp Timme
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61b80ff49e
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Use invokeAndWait() instead of invokeLater() for painting.
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2014-11-12 10:47:50 +01:00 |
Jan Philipp Timme
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15eac026a7
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Makefile handles music folder now, too.
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2014-11-11 21:34:30 +01:00 |
Jan Philipp Timme
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361377a567
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Throw in some music. Proof of concept. :/
We need to implement support for looping sounds and also stopping (all)
running sounds, so we don't end up in a big mash-up of noise.
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2014-11-11 21:31:47 +01:00 |
Jan Philipp Timme
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dd6e5a7f2c
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Bugfix: Window decoration overlaps game content.
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2014-11-11 19:58:33 +01:00 |
Jan Philipp Timme
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cc980bbd12
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Merge branch 'master' of /home/stud/timmeja/SpaceScooter
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2014-11-11 15:14:26 +01:00 |
Jan Philipp Timme
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a0cb033bb3
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Remove debugging line.
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2014-11-11 15:11:31 +01:00 |
Jan Philipp Timme
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25f3114c9f
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Merge branch 'master' of /home/stud/timmeja/SpaceScooter
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2014-11-11 15:09:12 +01:00 |
Jan Philipp Timme
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981b2c7513
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Add fire shots for Player and Enemy.
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2014-11-11 15:04:27 +01:00 |