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update group_unit.go
- export `GetUnitsByGroupID` - add `GetGroupUnit` function to retrieve a specific unit in a group - add `GetMaxGroupUnit` function that returns a specific type of group unit with the highest permissions granted
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@ -10,7 +10,7 @@ import (
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// GroupUnit describes all units of a repository group
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type GroupUnit struct {
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ID int64 `xorm:"pk autoincr"`
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GroupID int64 `xorm:"INDEX"`
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GroupID int64 `xorm:"UNIQUE(s)"`
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TeamID int64 `xorm:"UNIQUE(s)"`
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Type unit.Type `xorm:"UNIQUE(s)"`
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AccessMode perm.AccessMode
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@ -20,6 +20,33 @@ func (g *GroupUnit) Unit() unit.Unit {
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return unit.Units[g.Type]
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}
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func getUnitsByGroupID(ctx context.Context, groupID int64) (units []*GroupUnit, err error) {
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func GetUnitsByGroupID(ctx context.Context, groupID int64) (units []*GroupUnit, err error) {
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return units, db.GetEngine(ctx).Where("group_id = ?", groupID).Find(&units)
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}
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func GetGroupUnit(ctx context.Context, groupID, teamID int64, unitType unit.Type) (unit *GroupUnit, err error) {
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unit = new(GroupUnit)
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_, err = db.GetEngine(ctx).
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Where("group_id = ?", groupID).
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And("team_id = ?", teamID).
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And("type = ?", unitType).
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Get(unit)
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return
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}
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func GetMaxGroupUnit(ctx context.Context, groupID int64, unitType unit.Type) (unit *GroupUnit, err error) {
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units := make([]*GroupUnit, 0)
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err = db.GetEngine(ctx).
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Where("group_id = ?", groupID).
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And("type = ?", unitType).
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Find(&units)
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if err != nil {
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return
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}
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for _, u := range units {
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if unit == nil || u.AccessMode > unit.AccessMode {
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unit = u
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}
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}
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return
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}
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