JJTCM
|
3588532c24
|
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
Conflicts:
src/de/teamteamteam/spacescooter/entity/Player.java
|
2014-10-31 10:53:18 +01:00 |
|
JJTCM
|
aaf970f2e4
|
* Added Gameover Screen
* Now with more Buttonmashing for Shooting
|
2014-10-31 10:46:39 +01:00 |
|
|
617d0c2da1
|
Bild in Pausebildschirm über Loader laden.
|
2014-10-31 10:13:24 +01:00 |
|
|
676be810e5
|
Disable GameFrame being resizable.
|
2014-10-31 10:05:23 +01:00 |
|
lubiana
|
9b2b295cdb
|
yolo umlauts
|
2014-10-31 09:36:57 +01:00 |
|
Sosch
|
72be799fec
|
Bugfix
|
2014-10-31 09:29:00 +01:00 |
|
Sosch
|
efed113880
|
Merge branch 'menu'
Conflicts:
src/de/teamteamteam/spacescooter/entity/EnemyOne.java
src/de/teamteamteam/spacescooter/entity/Player.java
|
2014-10-31 09:12:30 +01:00 |
|
Sosch
|
b69bc9534f
|
menü eingefügt
|
2014-10-31 09:07:42 +01:00 |
|
|
a6d7bd3b95
|
Schuss-Spawnposition für EnemyOne angepasst.
|
2014-10-30 23:49:55 +01:00 |
|
|
52adadda88
|
Hintergrundbild verkleinert, Starbackground angepasst.
|
2014-10-30 23:46:38 +01:00 |
|
|
81f3cb7536
|
Remove-Methode für Entity-Klasse hinzugefügt. Shots leben nicht außerhalb des Bildschirms weiter.
|
2014-10-30 22:42:08 +01:00 |
|
|
52f8cbcb4d
|
Screen: Kommentierung, cleanup-Methode hinzugefügt.
|
2014-10-30 21:53:35 +01:00 |
|
|
6b23b3652b
|
Umlagern des Ladens von Bildern, Einführung des (noch sehr kurzen) Ladebildschirmes.
|
2014-10-30 20:21:11 +01:00 |
|
Licht
|
8d009c94a6
|
Show the OS in Debug-Mode
|
2014-10-29 16:20:12 +01:00 |
|
Licht
|
4a780ef39b
|
Updated the Explosions; Cutted the Cat
|
2014-10-29 15:52:21 +01:00 |
|
Licht
|
8b5c77205c
|
Explosion-Images added
|
2014-10-29 14:27:28 +01:00 |
|
|
84e4ea98f0
|
Wechsel auf Graphics2D mit mehr Features für später.
|
2014-10-28 20:32:39 +01:00 |
|
|
04e2bcb3f2
|
Add DEBUG value in GameConfig.
|
2014-10-28 17:20:55 +01:00 |
|
|
8228c6de20
|
Add GamePausedScreen.
|
2014-10-28 17:17:13 +01:00 |
|
|
4717280ffc
|
Refactoring Kollisionserkennung grob fertig.
|
2014-10-28 16:45:35 +01:00 |
|
|
32f9a72c77
|
Refactor collision handling.
|
2014-10-28 16:40:33 +01:00 |
|
|
a1545b9c30
|
Erste Schadensverrechnung bei Kollision.
|
2014-10-28 16:08:50 +01:00 |
|
|
c772ec9b8f
|
Erste Kollisionsbehandlung.
|
2014-10-28 15:51:19 +01:00 |
|
|
27f1f486d5
|
Enemies können jetzt schießen. Wir auch.
|
2014-10-28 15:35:17 +01:00 |
|
|
65a4d2a682
|
Leichte Vereinfachung an der Entity-Api.
|
2014-10-28 15:15:21 +01:00 |
|
|
4ebe78b848
|
Entity-Api durchstrukturiert und an GameScreen gekoppelt.
|
2014-10-28 14:58:19 +01:00 |
|
lubiana
|
a9bbc264eb
|
Merge branch 'master' of github.com:teamteamteam/SpaceScooter
|
2014-10-28 13:44:42 +01:00 |
|
lubiana
|
ac97f95ca8
|
Enemy angefangen, HP zu CollidableEntity geaddet
|
2014-10-28 13:44:09 +01:00 |
|
|
20cc6e4b1f
|
Merge branch 'master' of github.com:teamteamteam/SpaceScooter
|
2014-10-28 13:20:13 +01:00 |
|
|
70ae98a4c7
|
Verhindern von OutOfBounds bei dem Keyboard.
|
2014-10-28 13:19:08 +01:00 |
|
Licht
|
3fdb185a24
|
Making the .png's
|
2014-10-28 13:05:12 +01:00 |
|
Licht
|
6bec22dafe
|
Schiff-Bild hinzugefügt
|
2014-10-28 12:54:00 +01:00 |
|
Licht
|
033c45408e
|
Shot-Bild hinzugefügt
|
2014-10-28 12:12:19 +01:00 |
|
|
5004e2cc0e
|
Simple demo using the screens.
|
2014-10-28 11:56:13 +01:00 |
|
|
b118a5a024
|
Einführung von Screens.
|
2014-10-28 11:40:14 +01:00 |
|
|
dde94437fc
|
Packages haben nun grundsätzlich singulare Namen.
|
2014-10-28 10:26:54 +01:00 |
|
|
3e7d54902f
|
Add GraphicsSettings to retrieve refresh rate (and more).
|
2014-10-26 12:14:24 +01:00 |
|
|
ddde7ddde3
|
Move setHZ() calls to Main.java.
|
2014-10-26 11:46:17 +01:00 |
|
|
95dee0b409
|
Rename TimingThread to TimedThread.
|
2014-10-26 11:26:55 +01:00 |
|
|
b132fac7b0
|
Use Thread.yield() in order to make active waiting less painful.
|
2014-10-24 23:45:31 +02:00 |
|
|
f26c9366cd
|
Optimize the two threads and how drawing is handled.
|
2014-10-24 23:22:26 +02:00 |
|
|
a733187887
|
Create TimingThread to better control worker timings.
|
2014-10-24 21:38:36 +02:00 |
|
|
b42c8f3a1a
|
Timing-Test
|
2014-10-24 17:27:52 +02:00 |
|
|
aa9cc7a634
|
Update Readme.md
Add instructions for the Makefile and more.
|
2014-10-24 14:29:52 +02:00 |
|
|
0203d1dfd9
|
Erstellen einer Makefile zum Bauen des Games in ein .jar.
|
2014-10-24 14:16:00 +02:00 |
|
|
4555e8792f
|
Delete unneeded files that went through the merge.
|
2014-10-24 11:54:02 +02:00 |
|
|
72b914cd3b
|
Merge mit erster Fensterkollision und Enemy-Implementation.
Conflicts:
src/de/teamteamteam/spacescooter/Main.java
src/de/teamteamteam/spacescooter/background/StarBackground.java
src/de/teamteamteam/spacescooter/entities/Player.java
|
2014-10-24 11:16:16 +02:00 |
|
|
11bd4bff13
|
Fix sleeping, now everything runs smooooooooothly.
|
2014-10-24 11:11:15 +02:00 |
|
JJTCM
|
5181be3619
|
* Player bleibt nun im Spelfeld
* Anfang der Gegner Kollision
* Experimenteller Timmer
|
2014-10-24 10:57:16 +02:00 |
|
|
a276298174
|
Merge Threads into GameThread, Introduce interfaces for Entities.
Background now inherits Entity, too.
Fixed imports all over the place.
|
2014-10-24 10:52:49 +02:00 |
|