Licht
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c613829884
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Adding new Boss Image
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2014-12-09 12:58:13 +01:00 |
Licht
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6610b5a509
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Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-12-09 12:22:26 +01:00 |
Licht
|
0f975030f7
|
Added new Enemy Spaceship
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2014-12-09 12:22:00 +01:00 |
ramapcsx2
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e01463a543
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make debug playing easier :p
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2014-12-09 11:15:55 +01:00 |
Sosch
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d0956a20d2
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Add a beam image, beam item, show your secondary weapon amount in the Interface bar.
Shop expanded: now you can select the secondary weapon.
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2014-12-04 21:38:30 +01:00 |
JJTCM
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d1caeb341a
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Added DEBUG Code for the NUKE
Fix Boss Spawn at the End of the Level
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2014-12-02 13:47:18 +01:00 |
Jan Philipp Timme
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e8400f4f34
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Add the other two Stones to the game.
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2014-12-02 13:04:51 +01:00 |
Jan Philipp Timme
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f1c95bf4d9
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Apply cool new position stuff to EnemyBoss.
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2014-12-02 12:51:27 +01:00 |
Jan Philipp Timme
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110cc98c3b
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Make GameConfig actually final, move game screen dimensions into GameConfig.
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2014-12-02 12:39:56 +01:00 |
Jan Philipp Timme
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1c80a8745a
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Add positional parameter to LevelConfig.
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2014-12-02 12:29:03 +01:00 |
lubiana
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beba843420
|
meer steine
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2014-12-02 12:01:02 +01:00 |
Jan Philipp Timme
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bc68de5b99
|
Add first obstacle as proof of concept.
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2014-12-02 11:50:46 +01:00 |
Jan Philipp Timme
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de685366ee
|
Add damagable/vulnerable logic.
Also, add the other Backgrounds to spawnable Entities and
stuff.
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2014-12-02 11:08:07 +01:00 |
lubiana
|
db0ecc13c0
|
Steineeee
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2014-12-02 10:32:13 +01:00 |
Jan Philipp Timme
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19369ece7a
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Actually use the backgroundMusic from the Level
|
2014-11-30 14:24:56 +01:00 |
ramapcsx2
|
af9a676cc6
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more pleasent shoot sounds
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2014-11-29 14:25:48 +01:00 |
Jan Philipp Timme
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fa7d87bc6e
|
Adjust intervals in test.level file.
|
2014-11-25 15:33:05 +01:00 |
Jan Philipp Timme
|
c005120053
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Add Background to configurable items.
|
2014-11-25 14:31:35 +01:00 |
Jan Philipp Timme
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63e7b7a21c
|
All Entities have to implement explode() from now on.
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2014-11-25 14:26:34 +01:00 |
Sosch
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b335a59714
|
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-25 13:40:48 +01:00 |
Sosch
|
e4ebc31a1b
|
Add Beam (Button: x)
|
2014-11-25 13:39:23 +01:00 |
Jan Philipp Timme
|
922544effd
|
LevelConfig should work now. Intervals are roughly seconds.
|
2014-11-25 13:37:13 +01:00 |
Jan Philipp Timme
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df8077874c
|
Begin implementing spawning of stuff by ~name. :|
|
2014-11-25 12:43:39 +01:00 |
Licht
|
00f48ad4a7
|
Added EarthBackground
|
2014-11-25 12:33:58 +01:00 |
Licht
|
417c03b41c
|
Added new Cloud Background
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2014-11-25 12:21:20 +01:00 |
Licht
|
1d00e840ca
|
Merge branch 'master' of https://github.com/teamteamteam/SpaceScooter
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2014-11-25 11:50:33 +01:00 |
Licht
|
543cc82344
|
Fixed grey background on the second explosion
|
2014-11-25 11:49:56 +01:00 |
Jan Philipp Timme
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d2e28477f0
|
Add spawn-Rules to LevelConfigParser feature set.
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2014-11-25 11:46:54 +01:00 |
Jan Philipp Timme
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420cbd67b1
|
Create a basic test level config, make the Loader parse it and do first steps actually implementing the concept.
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2014-11-25 10:45:26 +01:00 |
Sosch
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7437a5c18d
|
Add rocket (fire button: y), add ItemRocket (increase rocket amount), add some comments
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2014-11-24 23:33:56 +01:00 |
JJTCM
|
5baeff583f
|
Replace Player Iritaion with getPlayer()
Added a Boss
Fix Item Pickup
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2014-11-18 13:59:09 +01:00 |
Licht
|
4cbb91fd43
|
DREVCKSFICKEKACKEKACKE
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2014-11-18 13:50:36 +01:00 |
Licht
|
a3a8d690e5
|
Fixed some naming conventions
|
2014-11-18 13:45:51 +01:00 |
lubiana
|
51af2be9c6
|
Merge branch 'master' of github.com:teamteamteam/SpaceScooter
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2014-11-18 13:43:09 +01:00 |
lubiana
|
7226db6ec7
|
ItemOneUp
|
2014-11-18 13:43:04 +01:00 |
Licht
|
4ea4eea6cf
|
Added specified Items, updated some ItemsCollected-Methods
|
2014-11-18 13:41:21 +01:00 |
Licht
|
1759efd694
|
Added Nuke Item
|
2014-11-18 13:34:31 +01:00 |
lubiana
|
388417ea3e
|
Merge branch 'master' of github.com:teamteamteam/SpaceScooter
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2014-11-18 13:14:50 +01:00 |
lubiana
|
d0f8ed13b0
|
new player grpahipc, new item graphic
|
2014-11-18 13:14:43 +01:00 |
Licht
|
4e3964c31c
|
Updated Items and added the first advanced Item-Icons
|
2014-11-18 13:08:08 +01:00 |
Licht
|
440325022b
|
Added Image for Heal Power-Up
|
2014-11-18 12:18:44 +01:00 |
ramapcsx2
|
d857bf47db
|
delete meta file
|
2014-11-18 00:30:45 +01:00 |
ramapcsx2
|
1d5f00f10a
|
a bunch of sound effects, should we still need more
|
2014-11-18 00:28:14 +01:00 |
ramapcsx2
|
55fa6a3390
|
2 more sound effects
|
2014-11-17 23:56:32 +01:00 |
Jan Philipp Timme
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361377a567
|
Throw in some music. Proof of concept. :/
We need to implement support for looping sounds and also stopping (all)
running sounds, so we don't end up in a big mash-up of noise.
|
2014-11-11 21:31:47 +01:00 |
Jan Philipp Timme
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cc980bbd12
|
Merge branch 'master' of /home/stud/timmeja/SpaceScooter
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2014-11-11 15:14:26 +01:00 |
Jan Philipp Timme
|
981b2c7513
|
Add fire shots for Player and Enemy.
|
2014-11-11 15:04:27 +01:00 |
ramapcsx2
|
6b4a159cab
|
hard limiting sounds and fade in/out for abgang.wav
|
2014-11-11 14:49:56 +01:00 |
Sosch
|
b034e68138
|
Shop überarbeitet
|
2014-11-11 14:25:46 +01:00 |
Jan Philipp Timme
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04944e0391
|
Create static java.util.Random wrapper, add shot hit sound.
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2014-11-11 14:20:38 +01:00 |